Initial commit for Planar Conquest mode

This commit is contained in:
drdev
2014-11-21 18:13:38 +00:00
parent ede4c1bc7c
commit 3bccb98607
19 changed files with 1678 additions and 11 deletions

View File

@@ -38,6 +38,8 @@ import forge.gauntlet.GauntletData;
import forge.interfaces.IProgressBar;
import forge.itemmanager.ItemManagerConfig;
import forge.limited.GauntletMini;
import forge.planarconquest.ConquestController;
import forge.planarconquest.ConquestPreferences;
import forge.player.GamePlayerUtil;
import forge.properties.ForgeConstants;
import forge.properties.ForgePreferences;
@@ -70,6 +72,7 @@ public class FModel {
private static StaticData magicDb;
private static QuestPreferences questPreferences;
private static ConquestPreferences conquestPreferences;
private static ForgePreferences preferences;
private static Map<GameType, AchievementCollection> achievements;
@@ -79,6 +82,7 @@ public class FModel {
private static GauntletMini gauntlet;
private static QuestController quest;
private static ConquestController conquest;
private static CardCollections decks;
private static IStorage<CardBlock> blocks;
@@ -153,6 +157,7 @@ public class FModel {
formats = new GameFormat.Collection(new GameFormat.Reader(new File(ForgeConstants.BLOCK_DATA_DIR + "formats.txt")));
blocks = new StorageBase<CardBlock>("Block definitions", new CardBlock.Reader(ForgeConstants.BLOCK_DATA_DIR + "blocks.txt", magicDb.getEditions()));
questPreferences = new QuestPreferences();
conquestPreferences = new ConquestPreferences();
fantasyBlocks = new StorageBase<CardBlock>("Custom blocks", new CardBlock.Reader(ForgeConstants.BLOCK_DATA_DIR + "fantasyblocks.txt", magicDb.getEditions()));
worlds = new StorageBase<QuestWorld>("Quest worlds", new QuestWorld.Reader(ForgeConstants.QUEST_WORLD_DIR + "worlds.txt"));
@@ -169,6 +174,7 @@ public class FModel {
decks = new CardCollections();
quest = new QuestController();
conquest = new ConquestController();
CardPreferences.load();
DeckPreferences.load();
@@ -187,7 +193,11 @@ public class FModel {
public static QuestController getQuest() {
return quest;
}
public static ConquestController getConquest() {
return conquest;
}
private static boolean keywordsLoaded = false;
/**
@@ -292,12 +302,16 @@ public class FModel {
public static IStorage<CardBlock> getBlocks() {
return blocks;
}
}
public static QuestPreferences getQuestPreferences() {
return questPreferences;
}
public static ConquestPreferences getConquestPreferences() {
return conquestPreferences;
}
public static GauntletData getGauntletData() {
return gauntletData;
}

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@@ -0,0 +1,63 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Nate
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.planarconquest;
import com.google.common.eventbus.Subscribe;
import forge.deck.CardPool;
import forge.deck.Deck;
import forge.game.event.GameEvent;
import forge.util.storage.IStorage;
public class ConquestController {
private ConquestData model;
private CardPool cardPool;
private transient IStorage<Deck> decks;
public ConquestController() {
}
public String getName() {
return model == null ? null : model.getName();
}
public CardPool getCardPool() {
return cardPool;
}
public IStorage<Deck> getDecks() {
return decks;
}
public void load(final ConquestData model0) {
model = model0;
cardPool = model == null ? null : model.getCardPool();
decks = model == null ? null : model.getDeckStorage();
}
public void save() {
if (model != null) {
model.saveData();
}
}
@Subscribe
public void receiveGameEvent(GameEvent ev) { // Receives events only during planar conquest games
}
}

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@@ -0,0 +1,140 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.planarconquest;
import forge.deck.CardPool;
import forge.deck.Deck;
import forge.item.PaperCard;
import forge.properties.ForgeConstants;
import java.io.File;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
public final class ConquestData {
/** Holds the latest version of the Conquest Data. */
public static final int CURRENT_VERSION_NUMBER = 0;
// This field places the version number into QD instance,
// but only when the object is created through the constructor
// DO NOT RENAME THIS FIELD
private int versionNumber = ConquestData.CURRENT_VERSION_NUMBER;
private String name;
private int wins, losses;
private int winStreakBest = 0;
private int winStreakCurrent = 0;
private int difficulty;
private ConquestPlane startingPlane, currentPlane;
private List<PaperCard> commanders = new ArrayList<PaperCard>();
private final CardPool cardPool = new CardPool();
private final HashMap<String, Deck> decks = new HashMap<String, Deck>();
public ConquestData() { //needed for XML serialization
}
public ConquestData(String name0, int difficulty0, ConquestPlane startingPlane0, PaperCard startingCommander0) {
name = name0;
difficulty = difficulty0;
startingPlane = startingPlane0;
currentPlane = startingPlane0;
commanders.add(startingCommander0);
}
public String getName() {
return name;
}
public int getDifficulty() {
return difficulty;
}
public ConquestPlane getStartingPlane() {
return startingPlane;
}
public ConquestPlane getCurrentPlane() {
return currentPlane;
}
public CardPool getCardPool() {
return cardPool;
}
public ConquestDeckMap getDeckStorage() {
return new ConquestDeckMap(decks);
}
public void addWin() {
wins++;
winStreakCurrent++;
if (winStreakCurrent > winStreakBest) {
winStreakBest = winStreakCurrent;
}
}
public void addLoss() {
losses++;
winStreakCurrent = 0;
}
public int getWins() {
return wins;
}
public int getLosses() {
return losses;
}
public int getWinStreakBest() {
return winStreakBest;
}
public int getWinStreakCurrent() {
return winStreakCurrent;
}
// SERIALIZATION - related things
// This must be called by XML-serializer via reflection
public Object readResolve() {
return this;
}
public void saveData() {
ConquestDataIO.saveData(this);
}
public int getVersionNumber() {
return versionNumber;
}
public void setVersionNumber(final int versionNumber0) {
versionNumber = versionNumber0;
}
public void rename(final String newName) {
File newpath = new File(ForgeConstants.CONQUEST_SAVE_DIR, newName + ".dat");
File oldpath = new File(ForgeConstants.CONQUEST_SAVE_DIR, name + ".dat");
oldpath.renameTo(newpath);
name = newName;
saveData();
}
}

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@@ -0,0 +1,144 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.planarconquest;
import java.io.BufferedOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.StringReader;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;
import javax.xml.parsers.ParserConfigurationException;
import org.xml.sax.InputSource;
import org.xml.sax.SAXException;
import com.thoughtworks.xstream.XStream;
import forge.deck.CardPool;
import forge.properties.ForgeConstants;
import forge.util.FileUtil;
import forge.util.IgnoringXStream;
import forge.util.ItemPool;
public class ConquestDataIO {
static {
//ensure save directory exists if this class is used
FileUtil.ensureDirectoryExists(ForgeConstants.CONQUEST_SAVE_DIR);
}
protected static XStream getSerializer(final boolean isIgnoring) {
final XStream xStream = isIgnoring ? new IgnoringXStream() : new XStream();
xStream.autodetectAnnotations(true);
xStream.alias("CardPool", ItemPool.class);
xStream.alias("DeckSection", CardPool.class);
return xStream;
}
public static ConquestData loadData(final File xmlSaveFile) {
try {
ConquestData data = null;
final GZIPInputStream zin = new GZIPInputStream(new FileInputStream(xmlSaveFile));
final StringBuilder xml = new StringBuilder();
final char[] buf = new char[1024];
final InputStreamReader reader = new InputStreamReader(zin);
while (reader.ready()) {
final int len = reader.read(buf);
if (len == -1) {
break;
} // when end of stream was reached
xml.append(buf, 0, len);
}
zin.close();
String bigXML = xml.toString();
data = (ConquestData) ConquestDataIO.getSerializer(true).fromXML(bigXML);
if (data.getVersionNumber() != ConquestData.CURRENT_VERSION_NUMBER) {
try {
ConquestDataIO.updateSaveFile(data, bigXML, xmlSaveFile.getName().replace(".dat", ""));
}
catch (final Exception e) {
//BugReporter.reportException(e);
throw new RuntimeException(e);
}
}
return data;
}
catch (final Exception ex) {
//BugReporter.reportException(ex, "Error loading Conquest Data");
throw new RuntimeException(ex);
}
}
private static void updateSaveFile(final ConquestData newData, final String input, String filename) throws ParserConfigurationException, SAXException, IOException, IllegalAccessException, NoSuchFieldException {
//final DocumentBuilder builder = DocumentBuilderFactory.newInstance().newDocumentBuilder();
final InputSource is = new InputSource();
is.setCharacterStream(new StringReader(input));
//final Document document = builder.parse(is);
final int saveVersion = newData.getVersionNumber();
switch (saveVersion) {
// There should be a fall-through between the cases so that each
// version's changes get applied progressively
case 0:
default:
break;
}
// mark the QD as the latest version
newData.setVersionNumber(ConquestData.CURRENT_VERSION_NUMBER);
}
public static synchronized void saveData(final ConquestData qd) {
try {
final XStream xStream = ConquestDataIO.getSerializer(false);
final File f = new File(ForgeConstants.CONQUEST_SAVE_DIR, qd.getName());
ConquestDataIO.savePacked(f + ".dat", xStream, qd);
// ConquestDataIO.saveUnpacked(f + ".xml", xStream, qd);
}
catch (final Exception ex) {
//BugReporter.reportException(ex, "Error saving Conquest Data.");
throw new RuntimeException(ex);
}
}
private static void savePacked(final String f, final XStream xStream, final ConquestData qd) throws IOException {
final BufferedOutputStream bout = new BufferedOutputStream(new FileOutputStream(f));
final GZIPOutputStream zout = new GZIPOutputStream(bout);
xStream.toXML(qd, zout);
zout.flush();
zout.close();
}
@SuppressWarnings("unused") // used only for debug purposes
private static void saveUnpacked(final String f, final XStream xStream, final ConquestData qd) throws IOException {
final BufferedOutputStream boutUnp = new BufferedOutputStream(new FileOutputStream(f));
xStream.toXML(qd, boutUnp);
boutUnp.flush();
boutUnp.close();
}
}

View File

@@ -0,0 +1,39 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.planarconquest;
import forge.deck.Deck;
import forge.util.storage.StorageBase;
import java.util.Map;
public class ConquestDeckMap extends StorageBase<Deck> {
public ConquestDeckMap(Map<String, Deck> in) {
super("Conquest decks", in);
}
@Override
public void add(final Deck deck) {
map.put(deck.getName(), deck);
}
@Override
public void delete(final String deckName) {
map.remove(deckName);
}
}

View File

@@ -0,0 +1,329 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Nate
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.planarconquest;
import com.google.common.base.Predicate;
import forge.card.CardEdition;
import forge.card.CardRules;
import forge.card.CardRulesPredicates;
import forge.card.CardEdition.CardInSet;
import forge.card.CardType;
import forge.card.MagicColor;
import forge.deck.CardPool;
import forge.item.PaperCard;
import forge.model.FModel;
import forge.util.FCollection;
import forge.util.FCollectionView;
public enum ConquestPlane {
Alara("Alara", new String[] {
"ALA", "CON", "ARB"
}, new Region[] {
}, new String[] {
}),
Azoria("Azoria", new String[] {
}, new Region[] {
}, new String[] {
}),
BolasMeditationRealm("Bolas's Meditation Realm", new String[] {
}, new Region[] {
}, new String[] {
}),
Dominaria("Dominaria", new String[] {
}, new Region[] {
}, new String[] {
}),
Equilor("Equilor", new String[] {
}, new Region[] {
}, new String[] {
}),
Gastal("Gastal", new String[] {
}, new Region[] {
}, new String[] {
}),
Innistrad("Innistrad", new String[] {
"ISD", "DKA", "AVR"
}, new Region[] {
}, new String[] {
}),
Kamigawa("Kamigawa", new String[] {
"CHK", "BOK", "SOK"
}, new Region[] {
new Region("Towabara", "", CardRulesPredicates.hasColorIdentity(MagicColor.WHITE),
new String[] { "Towabara", "Plains" }),
new Region("Minamo Academy", "", CardRulesPredicates.hasColorIdentity(MagicColor.BLUE),
new String[] { "Minamo", "Academy", "Island" }),
new Region("Takenuma", "", CardRulesPredicates.hasColorIdentity(MagicColor.BLACK),
new String[] { "Takenuma", "Swamp" }),
new Region("Sokenzan Mountains", "", CardRulesPredicates.hasColorIdentity(MagicColor.RED),
new String[] { "Sokenzan", "Mountain" }),
new Region("Jukai Forest", "", CardRulesPredicates.hasColorIdentity(MagicColor.GREEN),
new String[] { "Jukai", "Forest" })
}, new String[] {
}),
Lorwyn("Lorwyn", new String[] {
}, new Region[] {
}, new String[] {
}),
Mercadia("Mercadia", new String[] {
"MMQ", "NEM", "PCY"
}, new Region[] {
new Region("Deepwood", "", CardRulesPredicates.hasCreatureType("Zombie", "Ghoul", "Dryad"),
new String[] { }),
new Region("Mercadia City", "", CardRulesPredicates.hasCreatureType("Goblin"),
new String[] { }),
new Region("Rishada", "", CardRulesPredicates.hasCreatureType("Pirate", "Rebel", "Mercenary"),
new String[] { }),
new Region("Rushwood", "", CardRulesPredicates.hasCreatureType("Beast", "Troll"),
new String[] { }),
new Region("Saprazzo", "", CardRulesPredicates.hasCreatureType("Merfolk", "Human"),
new String[] { })
}, new String[] {
}),
Mirrodin("Mirrodin", new String[] {
"MRD", "DST", "5DN", "SOM", "MBS", "NPH"
}, new Region[] {
new Region("Mirrodin's Core", "Mirrodin's Core", null,
new String[] { "Core", "Mycosynth", "Memnarch" }),
new Region("The Glimmervoid", "Glimmervoid", CardRulesPredicates.hasKeyword("Sunburst"),
new String[] { "Glimmervoid" }),
new Region("Mephidross", "", CardRulesPredicates.hasColorIdentity(MagicColor.BLACK),
new String[] { "Dross", "Mephidross" }),
new Region("The Oxidda Chain", "", CardRulesPredicates.hasColorIdentity(MagicColor.RED),
new String[] { "Oxidda", "Chain", "Mountain" }),
new Region("The Quicksilver Sea", "", CardRulesPredicates.hasColorIdentity(MagicColor.BLUE),
new String[] { "Quicksilver", "Sea", "Island" }),
new Region("The Razor Fields", "", CardRulesPredicates.hasColorIdentity(MagicColor.WHITE),
new String[] { "Razor", "Fields", "Plains" }),
new Region("The Tangle", "", CardRulesPredicates.hasColorIdentity(MagicColor.GREEN),
new String[] { "Tangle", "Forest" })
}, new String[] {
}),
Rabiah("Rabiah", new String[] {
"ARN"
}, new Region[] {
}, new String[] {
}),
Rath("Rath", new String[] {
"TMP", "STH", "EXO"
}, new Region[] {
}, new String[] {
}),
Ravnica("Ravnica", new String[] {
"RAV", "GPT", "DIS", "RTR", "GTC", "DGM"
}, new Region[] {
}, new String[] {
}),
Segovia("Segovia", new String[] {
}, new Region[] {
}, new String[] {
}),
SerraRealm("Serra's Realm", new String[] {
}, new Region[] {
}, new String[] {
}),
Shandalar("Shandalar", new String[] {
"2ED", "ARN", "ATQ", "3ED", "LEG", "DRK", "4ED"
}, new Region[] {
}, new String[] {
}),
Ulgrotha("Ulgrotha", new String[] {
}, new Region[] {
}, new String[] {
}),
Theros("Theros", new String[] {
}, new Region[] {
}, new String[] {
}),
Zendikar("Zendikar", new String[] {
"ZEN", "WWK", "ROE"
}, new Region[] {
}, new String[] {
});
private final String name;
private final FCollection<CardEdition> editions = new FCollection<CardEdition>();
private final FCollection<Region> regions;
private final FCollection<String> bannedCards;
private final CardPool cardPool = new CardPool();
private final FCollection<PaperCard> commanders = new FCollection<PaperCard>();
private ConquestPlane(String name0, String[] setCodes0, Region[] regions0, String[] bannedCards0) {
name = name0;
regions = new FCollection<Region>(regions0);
bannedCards = new FCollection<String>(bannedCards0);
for (String setCode : setCodes0) {
CardEdition edition = FModel.getMagicDb().getEditions().get(setCode);
if (edition != null) {
editions.add(edition);
for (CardInSet card : edition.getCards()) {
if (!bannedCards.contains(card.name)) {
PaperCard pc = FModel.getMagicDb().getCommonCards().getCard(card.name, setCode);
if (pc != null) {
CardType type = pc.getRules().getType();
if (!type.isBasicLand()) { //don't include basic lands
boolean isCommander = type.isLegendary() && type.isCreature();
cardPool.add(pc);
if (isCommander) {
commanders.add(pc);
}
int count = 0;
for (Region region : regions) {
if (region.pred.apply(pc)) {
region.cardPool.add(pc);
if (isCommander) {
region.commanders.add(pc);
}
count++;
}
}
//if card doesn't match any region's predicate,
//make card available to all regions
if (count == 0) {
for (Region region : regions) {
region.cardPool.add(pc);
if (isCommander) {
region.commanders.add(pc);
}
}
}
}
}
}
}
}
}
}
public String getName() {
return name;
}
public FCollectionView<CardEdition> getEditions() {
return editions;
}
public FCollectionView<String> getBannedCards() {
return bannedCards;
}
public FCollectionView<Region> getRegions() {
return regions;
}
public CardPool getCardPool() {
return cardPool;
}
public FCollectionView<PaperCard> getCommanders() {
return commanders;
}
public String toString() {
return name;
}
public static class Region {
private final String name;
private final String artCardName;
private final Predicate<PaperCard> pred;
private final CardPool cardPool = new CardPool();
private final FCollection<PaperCard> commanders = new FCollection<PaperCard>();
private Region(String name0, String artCardName0, final Predicate<CardRules> rulesPred, final String[] keywords) {
name = name0;
artCardName = artCardName0;
pred = new Predicate<PaperCard>() {
@Override
public boolean apply(PaperCard pc) {
if (rulesPred != null && rulesPred.apply(pc.getRules())) {
return true;
}
for (String s : keywords) {
if (pc.getName().contains(s)) {
return true;
}
}
return false;
}
};
}
public String getName() {
return name;
}
public CardPool getCardPool() {
return cardPool;
}
public FCollectionView<PaperCard> getCommanders() {
return commanders;
}
}
}

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@@ -0,0 +1,124 @@
/*
* Forge: Play Magic: the Gathering.
* Copyright (C) 2011 Forge Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package forge.planarconquest;
import forge.properties.ForgeConstants;
import forge.properties.PreferencesStore;
import java.io.Serializable;
@SuppressWarnings("serial")
public class ConquestPreferences extends PreferencesStore<ConquestPreferences.CQPref> implements Serializable {
/**
* Preference identifiers, and their default values.
*/
public static enum CQPref {
CURRENT_CONQUEST("DEFAULT");
private final String strDefaultVal;
CQPref(final String s0) {
this.strDefaultVal = s0;
}
public String getDefault() {
return this.strDefaultVal;
}
}
public static enum DifficultyPrefs {
}
public ConquestPreferences() {
super(ForgeConstants.CONQUEST_PREFS_FILE, CQPref.class);
}
protected CQPref[] getEnumValues() {
return CQPref.values();
}
protected CQPref valueOf(String name) {
try {
return CQPref.valueOf(name);
}
catch (Exception e) {
return null;
}
}
protected String getPrefDefault(CQPref key) {
return key.getDefault();
}
public String getPref(DifficultyPrefs pref, int difficultyIndex) {
String newCQPref = pref.toString();
switch (difficultyIndex) {
case 0:
newCQPref += "_EASY";
break;
case 1:
newCQPref += "_MEDIUM";
break;
case 2:
newCQPref += "_HARD";
break;
case 3:
newCQPref += "_EXPERT";
break;
default:
try {
throw new Exception();
} catch (final Exception e1) {
System.err.println("Difficulty index out of bounds: " + difficultyIndex);
e1.printStackTrace();
}
}
return getPref(CQPref.valueOf(newCQPref));
}
public int getPrefInt(DifficultyPrefs pref, int difficultyIndex) {
return Integer.parseInt(this.getPref(pref, difficultyIndex));
}
public static String getDifficulty(int difficultyIndex) {
String s;
switch (difficultyIndex) {
case 1:
s = "EASY";
break;
case 2:
s = "MEDIUM";
break;
case 3:
s = "HARD";
break;
case 4:
s = "EXPERT";
break;
default:
s = "UNKNOWN";
}
return s;
}
public String validatePreference(CQPref qpref, int val) {
return null;
}
}

View File

@@ -100,6 +100,7 @@ public final class ForgeConstants {
// data that is only in the profile dirs
public static final String USER_QUEST_DIR = USER_DIR + "quest/";
public static final String USER_CONQUEST_DIR = USER_DIR + "conquest/";
public static final String USER_PREFS_DIR = USER_DIR + "preferences/";
public static final String USER_GAMES_DIR = USER_DIR + "games/";
public static final String LOG_FILE = USER_DIR + "forge.log";
@@ -113,10 +114,12 @@ public final class ForgeConstants {
public static final String DECK_PLANE_DIR = DECK_BASE_DIR + "planar/";
public static final String DECK_COMMANDER_DIR = DECK_BASE_DIR + "commander/";
public static final String QUEST_SAVE_DIR = USER_QUEST_DIR + "saves/";
public static final String CONQUEST_SAVE_DIR = USER_CONQUEST_DIR + "saves/";
public static final String MAIN_PREFS_FILE = USER_PREFS_DIR + "forge.preferences";
public static final String CARD_PREFS_FILE = USER_PREFS_DIR + "card.preferences";
public static final String DECK_PREFS_FILE = USER_PREFS_DIR + "deck.preferences";
public static final String QUEST_PREFS_FILE = USER_PREFS_DIR + "quest.preferences";
public static final String CONQUEST_PREFS_FILE = USER_PREFS_DIR + "conquest.preferences";
public static final String ITEM_VIEW_PREFS_FILE = USER_PREFS_DIR + "item_view.preferences";
// data that has defaults in the program dir but overrides/additions in the user dir