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Fix copying game objects with chosen things (for simulation AI).
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@@ -467,4 +467,22 @@ public class GameSimulatorTest extends TestCase {
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assertEquals(3, thopterSim.getCounters(CounterType.P1P1) + bearSim.getCounters(CounterType.P1P1));
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}
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}
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public void testChosenColors() {
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String bearCardName = "Runeclaw Bear";
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Game game = initAndCreateGame();
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Player p = game.getPlayers().get(1);
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Card bear = addCard(bearCardName, p);
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Card hall = addCard("Hall of Triumph", p);
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hall.setChosenColors(Lists.newArrayList("green"));
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game.getPhaseHandler().devModeSet(PhaseType.MAIN2, p);
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game.getAction().checkStateEffects(true);
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assertEquals(3, bear.getNetToughness());
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GameCopier copier = new GameCopier(game);
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Game copy = copier.makeCopy();
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Card bearCopy = findCardWithName(copy, bearCardName);
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assertEquals(3, bearCopy.getNetToughness());
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}
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}
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