diff --git a/res/cardsfolder/s/sphinx_ambassador.txt b/res/cardsfolder/s/sphinx_ambassador.txt index 6836b70c018..58e2857b054 100644 --- a/res/cardsfolder/s/sphinx_ambassador.txt +++ b/res/cardsfolder/s/sphinx_ambassador.txt @@ -5,7 +5,7 @@ PT:5/5 K:Flying T:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigSearch | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, search that player's library for a card, then that player names a card. If you searched for a creature card that isn't the named card, you may put it onto the battlefield under your control. Then that player shuffles his or her library. SVar:TrigSearch:AB$ ChangeZone | Cost$ 0 | ChangeType$ Card | Origin$ Library | Destination$ Library | DefinedPlayer$ DefendingPlayer | Chooser$ You | Shuffle$ False | RememberChanged$ True | SubAbility$ DBName -SVar:DBName:DB$ NameCard | Defined$ DefendingPlayer | SubAbility$ DBChangeZone +SVar:DBName:DB$ NameCard | Defined$ DefendingPlayer | SubAbility$ DBChangeZone | AILogic$ BestCreatureInComputerDeck SVar:DBChangeZone:DB$ ChangeZone | Defined$ Remembered | Origin$ Library | Destination$ Battlefield | GainControl$ True | ConditionDefined$ Remembered | Shuffle$ False | ConditionPresent$ Card.NamedCard | ConditionCompare$ EQ0 | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ1 | SubAbility$ DBShuffle SVar:DBShuffle:DB$ Shuffle | Defined$ DefendingPlayer | SubAbility$ DBCleanup SVar:X:Count$ValidLibrary Creature.IsRemembered diff --git a/src/main/java/forge/card/ability/effects/ChooseCardNameEffect.java b/src/main/java/forge/card/ability/effects/ChooseCardNameEffect.java index 00fcc1358f1..29801bbdb61 100644 --- a/src/main/java/forge/card/ability/effects/ChooseCardNameEffect.java +++ b/src/main/java/forge/card/ability/effects/ChooseCardNameEffect.java @@ -97,6 +97,8 @@ public class ChooseCardNameEffect extends SpellAbilityEffect { chosen = ComputerUtilCard.getMostProminentCardName(p.getCardsIn(ZoneType.Library)); } else if (logic.equals("MostProminentInHumanDeck")) { chosen = ComputerUtilCard.getMostProminentCardName(p.getOpponent().getCardsIn(ZoneType.Library)); + } else if (logic.equals("BestCreatureInComputerDeck")) { + chosen = ComputerUtilCard.getBestCreatureAI(p.getCardsIn(ZoneType.Library)).getName(); } } else { List list = CardLists.filterControlledBy(p.getGame().getCardsInGame(), p.getOpponent());