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https://github.com/Card-Forge/forge.git
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- CheckStyle.
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@@ -1096,7 +1096,7 @@ public class MagicStack extends MyObservable {
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AllZone.getGameAction().checkStateEffects();
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AllZone.getPhaseHandler().setNeedToNextPhase(false);
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this.curResolvingCard = null;
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// TODO: change to use forge.view.FView?
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@@ -1488,12 +1488,12 @@ public class MagicStack extends MyObservable {
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public final CardList getCardsCastLastTurn() {
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return this.lastTurnCast;
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}
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public final boolean isResolving(Card c) {
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if(!this.getResolving() || this.curResolvingCard == null) {
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if (!this.getResolving() || this.curResolvingCard == null) {
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return false;
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}
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return c.equals(this.curResolvingCard);
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}
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}
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@@ -2132,7 +2132,7 @@ public class CardFactoryCreatures {
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@Override
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public void resolve() {
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String imageFileName = card.getImageFilename();
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if (card.getController().isComputer()) {
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final CardList creatures = AllZoneUtil.getCreaturesInPlay();
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if (!creatures.isEmpty()) {
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@@ -980,7 +980,7 @@ public class CardFactorySorceries {
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sub.resolve();
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}
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};
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spell.setSubAbility(sub);
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final StringBuilder sbDesc = new StringBuilder();
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@@ -340,11 +340,11 @@ public class SpellPermanent extends Spell {
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* @return a boolean.
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*/
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public static boolean checkETBEffects(final Card card, final SpellAbility sa, final String api) {
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if(card.isCreature() && AllZoneUtil.isCardInPlay("Torpor Orb")) {
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if (card.isCreature() && AllZoneUtil.isCardInPlay("Torpor Orb")) {
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return true;
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}
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// Trigger play improvements
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final ArrayList<Trigger> triggers = card.getTriggers();
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for (final Trigger tr : triggers) {
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@@ -60,10 +60,10 @@ public class StaticAbilityCantBeCast {
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if (params.containsKey("OnlySorcerySpeed") && (activator != null) && PhaseHandler.canCastSorcery(activator)) {
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return false;
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}
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if(params.containsKey("Origin")) {
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if (params.containsKey("Origin")) {
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Zone src = Zone.smartValueOf(params.get("Origin"));
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if(src != AllZone.getZoneOf(card).getZoneType()) {
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if (src != AllZone.getZoneOf(card).getZoneType()) {
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return false;
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}
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}
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@@ -46,7 +46,7 @@ public class FMatchState {
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public static final int MIN_GAMES_TO_WIN_MATCH = 2;
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private final List<GameSummary> gamesPlayed = new ArrayList<GameSummary>();
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private final List<CardPrinted> antesWon = new ArrayList<CardPrinted>();
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private final List<CardPrinted> antesLost = new ArrayList<CardPrinted>();
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@@ -144,7 +144,7 @@ public class FMatchState {
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public final boolean isMatchWonBy(final String name) {
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return this.countGamesWonBy(name) >= FMatchState.MIN_GAMES_TO_WIN_MATCH;
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}
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/**
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* Adds a CardList to the antes that have already been won this match.
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*
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@@ -161,7 +161,7 @@ public class FMatchState {
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}
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return antesPrinted;
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}
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/**
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* Gets a list of all cards won in ante during this match.
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*
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@@ -170,7 +170,7 @@ public class FMatchState {
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public final List<CardPrinted> getAnteWon() {
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return antesWon;
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}
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/**
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* Adds the ante cards won this match to the CardPool (and they get marker as NEW).
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*
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@@ -179,7 +179,7 @@ public class FMatchState {
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public final void addAnteWonToCardPool() {
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AllZone.getQuestData().getCards().addAllCards(antesWon);
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}
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/**
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* Adds a CardList to the antes that have already been lost this match.
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*
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@@ -220,7 +220,7 @@ public class QuestWinLoseHandler extends ControlWinLose {
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if ((outcome % QuestPreferences.getWinsForBooster(this.model.qData.getDifficultyIndex())) == 0) {
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this.awardBooster();
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}
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// Add any antes won this match (regardless of Match Win/Lose to Card Pool
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// Note: Antes lost have already been remove from decks.
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AllZone.getMatchState().addAnteWonToCardPool();
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