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*Fixed Annihilator keyword.
*Re-fixed Tangle Wire.
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@@ -4915,7 +4915,11 @@ public class GameActionUtil {
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AllZone.InputControl.setInput(new Input() {
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private static final long serialVersionUID = 5313424586016061612L;
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public void showMessage() {
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if(list.size() == 0) stop();
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if(list.size() == 0)
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{
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stop();
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return;
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}
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AllZone.Display.showMessage(source.getName()+" - Select "+num+" untapped artifact(s), creature(s), or land(s) you control");
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ButtonUtil.disableAll();
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}
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@@ -4923,7 +4927,6 @@ public class GameActionUtil {
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if(zone.is(Constant.Zone.Battlefield, AllZone.HumanPlayer) && list.contains(card)) {
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card.tap();
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list.remove(card);
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if(list.size() == 0) AllZone.InputControl.resetInput();
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stop();
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}
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}
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@@ -751,7 +751,11 @@ public class CardFactoryUtil {
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@Override
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public void showMessage() {
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//in case no more {type}s in play
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if(n == nCards || list.size() == 0) stop();
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if(n == nCards || list.size() == 0)
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{
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stop();
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return;
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}
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AllZone.Display.showMessage(message + " (" +(nCards-n) +" left)");
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ButtonUtil.disableAll();
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@@ -765,7 +769,11 @@ public class CardFactoryUtil {
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list.remove(card);
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//in case no more {type}s in play
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if(n == nCards || list.size() == 0) stop();
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if(n == nCards || list.size() == 0)
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{
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stop();
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return;
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}
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else
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showMessage();
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}
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