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- Little correction for last commit. AF MustAttack should be ready for AI use. Will be enabled after testing.
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@@ -312,9 +312,10 @@ public class CombatUtil {
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if (canBeBlocked(attacker, combat) == false) return false;
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//if the attacker has no lure effect, but the blocker can block another attacker with lure, the blocker can't block the former
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if ((!attacker.hasKeyword("All creatures able to block CARDNAME do so.")
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if (!attacker.hasKeyword("All creatures able to block CARDNAME do so.")
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&& !(blocker.getMustBlockCards().contains(attacker))
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&& mustBlockAnAttacker(blocker, combat))
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|| !(blocker.getMustBlockCards().contains(attacker))) return false;
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return false;
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return canBlock(attacker, blocker);
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}
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