This commit is contained in:
Maxmtg
2013-05-22 03:55:57 +00:00
parent 0a03727d6e
commit 3a2b9d17d9
2 changed files with 6 additions and 7 deletions

View File

@@ -217,7 +217,7 @@ public class GameNew {
* their decks and other special starting conditions.
* @param forceAnte Forces ante on or off no matter what your preferences
*/
public static void newGame(final GameState game, final boolean canRandomFoil, Boolean forceAnte) {
public static void newGame(final GameState game, final boolean canRandomFoil, boolean useAnte) {
Card.resetUniqueNumber();
// need this code here, otherwise observables fail
@@ -226,7 +226,6 @@ public class GameNew {
trigHandler.clearDelayedTrigger();
// friendliness
boolean useAnte = forceAnte != null ? forceAnte : preferences.getPrefBoolean(FPref.UI_ANTE);
final Set<CardPrinted> rAICards = new HashSet<CardPrinted>();
Map<Player, Set<CardPrinted>> removedAnteCards = new HashMap<Player, Set<CardPrinted>>();
@@ -302,7 +301,7 @@ public class GameNew {
}
// Deciding which cards go to ante
if (preferences.getPrefBoolean(FPref.UI_ANTE)) {
if (useAnte) {
final String nl = System.getProperty("line.separator");
final StringBuilder msg = new StringBuilder();
for (final Player p : game.getPlayers()) {

View File

@@ -50,7 +50,7 @@ public class MatchController {
private int gamesPerMatch = 3;
private int gamesToWinMatch = 2;
private Boolean forceAnte = false;
private boolean useAnte = Singletons.getModel().getPreferences().getPrefBoolean(FPref.UI_ANTE);
private GameState currentGame = null;
@@ -68,9 +68,9 @@ public class MatchController {
gameType = type;
}
public MatchController(GameType type, Map<LobbyPlayer, PlayerStartConditions> map, Boolean forceAnte) {
public MatchController(GameType type, Map<LobbyPlayer, PlayerStartConditions> map, boolean forceAnte) {
this(type, map);
this.forceAnte = forceAnte;
this.useAnte |= forceAnte;
}
/**
@@ -151,7 +151,7 @@ public class MatchController {
attachUiToMatch(this, FControl.SINGLETON_INSTANCE.getLobby().getGuiPlayer());
final boolean canRandomFoil = Singletons.getModel().getPreferences().getPrefBoolean(FPref.UI_RANDOM_FOIL) && gameType == GameType.Constructed;
GameNew.newGame(currentGame, canRandomFoil, this.forceAnte);
GameNew.newGame(currentGame, canRandomFoil, this.useAnte);
currentGame.setAge(GameAge.Mulligan);
} catch (Exception e) {