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- Adding Deathmist Raptor
- Fix Dragon-Scarred Bear and Anafenza Tree Spirit
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.gitattributes
vendored
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vendored
@@ -4286,6 +4286,7 @@ forge-gui/res/cardsfolder/d/deathless_angel.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/d/deathmark.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/d/deathmark_prelate.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/d/deathmask_nezumi.txt svneol=native#text/plain
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forge-gui/res/cardsfolder/d/deathmist_raptor.txt -text
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forge-gui/res/cardsfolder/d/deathpact_angel.txt -text
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forge-gui/res/cardsfolder/d/deathreap_ritual.txt -text
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forge-gui/res/cardsfolder/d/deathrender.txt -text
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@@ -2,7 +2,7 @@ Name:Anafenza, Kin-Tree Spirit
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ManaCost:W W
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Types:Legendary Creature Spirit Soldier
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+nonToken+Other | Execute$ TrigBolster | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigBolster | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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SVar:TrigBolster:AB$ PutCounter | Cost$ 0 | Bolster$ True | CounterType$ P1P1 | CounterNum$ 1
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SVar:Picture:http://www.wizards.com/global/images/magic/general/anafenza_kin_tree_spirit.jpg
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Oracle:Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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forge-gui/res/cardsfolder/d/deathmist_raptor.txt
Normal file
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forge-gui/res/cardsfolder/d/deathmist_raptor.txt
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@@ -0,0 +1,12 @@
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Name:Deathmist Raptor
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ManaCost:1 G G
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Types:Creature Lizard Beast
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PT:3/3
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K:Deathtouch
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K:Megamorph:4 G
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T:Mode$ TurnFaceUp | ValidCard$ Permanent.YouCtrl | Execute$ TrigChange | TriggerZones$ Graveyard | OptionalDecider$ You | TriggerDescription$ Whenever a permanent you control is turned face up, you may return CARDNAME from your graveyard to the battlefield face up or face down.
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SVar:TrigChange:DB$ GenericChoice | Choices$ DBTop,DBBottom
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SVar:DBTop:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | SpellDescription$ Put it on battlefield face up
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SVar:DBBottom:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | FaceDown$ True | SpellDescription$ Put it on battlefield face down
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SVar:Picture:http://www.wizards.com/global/images/magic/general/deathmist_raptor.jpg
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Oracle:Deathtouch\nWhenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.\nMegamorph {4}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
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@@ -1,6 +1,8 @@
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Name:Dromoka's Gift
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ManaCost:4 G
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Types:Instant
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A:SP$ PutCounter | Cost$ 4 G | Bolster$ True | CounterNum$ 4 | CounterType$ P1P1 | SpellDescription$ Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
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SVar:Picture:http://www.wizards.com/global/images/magic/general/dromokas_gift.jpg
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Oracle:Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)
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Name:Dragon-Scarred Bear
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ManaCost:2 G
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Types:Creature Bear
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PT:3/2
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A:AB$ Regenerate | Cost$ 1 G | PrecostDesc$ Formidable - | CheckSVar$ FormidableTest | SVarCompare$ GE8 | References$ FormidableTest | SpellDescription$ Regenerate CARDNAME. Activate this ability only if creatures you control have total power 8 or greater.
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SVar:FormidableTest:Count$SumPower_Creature.YouCtrl
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SVar:Picture:http://www.wizards.com/global/images/magic/general/dragon_scarred_bear.jpg
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Oracle:Formidable - {1}{G}: Regenerate Dragon-Scarred Bear. Activate this ability only if creatures you control have total power 8 or greater.
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