update adventure deckaward

This commit is contained in:
Anthony Calosa
2023-02-23 21:16:33 +08:00
parent e4dae453cd
commit 39e8837887
5 changed files with 9 additions and 6 deletions

View File

@@ -40,6 +40,7 @@ import forge.adventure.util.*;
import forge.adventure.world.WorldSave;
import forge.assets.FImageComplex;
import forge.assets.FSkin;
import forge.assets.FSkinImage;
import forge.card.CardRenderer;
import forge.deck.Deck;
import forge.deck.DeckProxy;
@@ -254,11 +255,11 @@ public class MapStage extends GameStage {
Image art = new Image(cardArt.getTextureRegion());
art.setWidth(50);
art.setHeight(40);
art.setPosition(10, 43);
Image image = new Image(FSkin.getDeckbox().get(1));
image.setWidth(70);
image.setHeight(100);
image.setPosition(0, 15);
art.setPosition(8, 40);
Image image = new Image(FSkinImage.ADV_DECKBOX.getTextureRegion());
image.setWidth(59);
image.setHeight(80);
image.setPosition(4, 7);
TypingLabel label = Controls.newTypingLabel("[%125]"+Controls.colorIdToTypingString(DeckProxy.getColorIdentity(deck)).toUpperCase()+"\n[%]"+deck.getName());
label.skipToTheEnd();
label.setAlignment(Align.center);

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@@ -5,7 +5,7 @@ import com.badlogic.gdx.utils.Array;
public enum AdventureModes {
Standard("Standard"),
Constructed("Constructed"),
Chaos("[RED]Chaos"),
Chaos("[GOLD]Chaos"),
Pile("Pile"),
Custom("Custom");

View File

@@ -233,6 +233,7 @@ public enum FSkinImage implements FImage {
//adventure
MANASHARD (FSkinProp.ICO_MANASHARD, SourceFile.ADVENTURE),
MENU_ADVLOGO (FSkinProp.ICO_ADVLOGO, SourceFile.ADVENTURE),
ADV_DECKBOX (FSkinProp.ICO_ADVDECKBOX, SourceFile.ADVENTURE),
//menu icon
MENU_GALAXY (FSkinProp.ICO_MENU_GALAXY, SourceFile.ICONS),

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@@ -270,6 +270,7 @@ public enum FSkinProp {
//adventure icons
ICO_MANASHARD (new int[] {2, 304, 100, 100}, PropType.ADVENTURE),
ICO_ADVLOGO (new int[] {2, 2, 300, 300}, PropType.ADVENTURE),
ICO_ADVDECKBOX (new int[] {108, 356, 189, 242}, PropType.ADVENTURE),
//menu icon
ICO_MENU_GALAXY (new int[] {0, 1520, 80, 80}, PropType.ICON),