From 3984e9b9fd21c1fa95a0acba138a79c8aeac2468 Mon Sep 17 00:00:00 2001 From: Hanmac Date: Sun, 19 Jun 2016 15:41:56 +0000 Subject: [PATCH] add Bitter Feud: use Remember to store second player --- .gitattributes | 1 + forge-gui/res/cardsfolder/b/bitter_feud.txt | 23 +++++++++++++++++++++ 2 files changed, 24 insertions(+) create mode 100644 forge-gui/res/cardsfolder/b/bitter_feud.txt diff --git a/.gitattributes b/.gitattributes index 7459945a3bf..d8878271677 100644 --- a/.gitattributes +++ b/.gitattributes @@ -2620,6 +2620,7 @@ forge-gui/res/cardsfolder/b/birthing_pod.txt -text forge-gui/res/cardsfolder/b/bite_of_the_black_rose.txt -text forge-gui/res/cardsfolder/b/biting_rain.txt -text forge-gui/res/cardsfolder/b/biting_tether.txt svneol=native#text/plain +forge-gui/res/cardsfolder/b/bitter_feud.txt -text svneol=unset#text/plain forge-gui/res/cardsfolder/b/bitter_ordeal.txt svneol=native#text/plain forge-gui/res/cardsfolder/b/bitter_revelation.txt -text forge-gui/res/cardsfolder/b/bitterblossom.txt svneol=native#text/plain diff --git a/forge-gui/res/cardsfolder/b/bitter_feud.txt b/forge-gui/res/cardsfolder/b/bitter_feud.txt new file mode 100644 index 00000000000..22ce6b6ce19 --- /dev/null +++ b/forge-gui/res/cardsfolder/b/bitter_feud.txt @@ -0,0 +1,23 @@ +Name:Bitter Feud +ManaCost:4 R +Types:Enchantment +K:ETBReplacement:Other:ChooseP +SVar:ChooseP:DB$ ChoosePlayer | Defined$ You | Choices$ Player | AILogic$ Curse | RememberChosen$ True | SubAbility$ ChoosePTwo | SpellDescription$ As CARDNAME enters the battlefield, choose two players. +SVar:ChoosePTwo:DB$ ChoosePlayer | Defined$ You | Choices$ NonChosenPlayer | AILogic$ Curse + +R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.RememberedPlayerCtrl | ValidTarget$ Permanent.ChosenCtrl,Player.Chosen | ReplaceWith$ DmgTwice | IsCombat$ False | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. +R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.RememberedPlayerCtrl | ValidTarget$ Permanent.ChosenCtrl,Player.Chosen | ReplaceWith$ DmgTwiceCombat | IsCombat$ True | Secondary$ True | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. + +R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.ChosenCtrl | ValidTarget$ Permanent.RememberedPlayerCtrl,Player.Remembered | ReplaceWith$ DmgTwice | IsCombat$ False | Secondary$ True | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. +R:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.ChosenCtrl | ValidTarget$ Permanent.RememberedPlayerCtrl,Player.Remembered | ReplaceWith$ DmgTwiceCombat | IsCombat$ True | Secondary$ True | Description$ If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. + +SVar:DmgTwice:AB$ DealDamage | Cost$ 0 | Defined$ ReplacedTarget | DamageSource$ ReplacedSource | NumDmg$ X | References$ X +SVar:DmgTwiceCombat:AB$ DealDamage | Cost$ 0 | CombatDamage$ True | Defined$ ReplacedTarget | DamageSource$ ReplacedSource | NumDmg$ X | References$ X +SVar:X:ReplaceCount$DamageAmount/Twice + +T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ DBCleanup | Static$ True + +SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True + +SVar:Picture:http://www.wizards.com/global/images/magic/general/bitter_feud.jpg +Oracle:As Bitter Feud enters the battlefield, choose two players.\nIf a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead. \ No newline at end of file