From 3970a2fa7a6da02be70844e556cc28c0a307f9bb Mon Sep 17 00:00:00 2001 From: Sloth Date: Thu, 10 May 2012 11:43:08 +0000 Subject: [PATCH] - Fixed Dawnfluke. --- res/cardsfolder/d/dawnfluke.txt | 2 ++ 1 file changed, 2 insertions(+) diff --git a/res/cardsfolder/d/dawnfluke.txt b/res/cardsfolder/d/dawnfluke.txt index 55eaffb794e..ca3c2bae3cd 100644 --- a/res/cardsfolder/d/dawnfluke.txt +++ b/res/cardsfolder/d/dawnfluke.txt @@ -7,6 +7,8 @@ K:Flash K:Evoke:W T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPrevent | TriggerDescription$ When CARDNAME enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn. SVar:TrigPrevent:DB$ PreventDamage | Cost$ 0 | ValidTgts$ Creature,Player | TgtPrompt$ Select target creature or player | Amount$ 3 +T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self+evoked | Execute$ TrigSac | Secondary$ True | TriggerDescription$ When CARDNAME enters the battlefield, if you cast it by it's evoke cost, sacrifice it. +SVar:TrigSac:AB$ Sacrifice | Cost$ 0 SVar:RemAIDeck:True SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/dawnfluke.jpg