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Removed debug statement entirely
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@@ -686,7 +686,6 @@ public class DamageDealAi extends DamageAiBase {
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final boolean noPrevention = sa.hasParam("NoPrevention");
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final boolean divided = sa.hasParam("DividedAsYouChoose");
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final Player opp = ComputerUtil.getOpponentFor(ai);
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ai.getGame().getGameLog().add(GameLogEntryType.DAMAGE, "Choosing required targets: " + ai + " " + sa);
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while (sa.getTargets().getNumTargeted() < tgt.getMinTargets(sa.getHostCard(), sa)) {
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// TODO: Consider targeting the planeswalker
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