From 38831e11bfbe51a6350b6286bf7d9cf111007668 Mon Sep 17 00:00:00 2001 From: Agetian Date: Mon, 10 Dec 2018 07:48:01 +0300 Subject: [PATCH] - Don't evaluate non-combat Haste more than once. --- forge-ai/src/main/java/forge/ai/ComputerUtilCard.java | 1 + 1 file changed, 1 insertion(+) diff --git a/forge-ai/src/main/java/forge/ai/ComputerUtilCard.java b/forge-ai/src/main/java/forge/ai/ComputerUtilCard.java index 4931d5a1c34..af09e275ed6 100644 --- a/forge-ai/src/main/java/forge/ai/ComputerUtilCard.java +++ b/forge-ai/src/main/java/forge/ai/ComputerUtilCard.java @@ -1320,6 +1320,7 @@ public class ComputerUtilCard { if (abCost != null && abCost.hasTapCost() && (!abCost.hasManaCost() || ComputerUtilMana.canPayManaCost(ab, ai, 0))) { nonCombatChance += 0.5f; + break; } } // combat Haste: only grant it if the creature will attack