- Clarification for the new setting.

This commit is contained in:
Agetian
2017-08-24 05:51:16 +00:00
parent 3e4efc22a6
commit 387abd1606
2 changed files with 2 additions and 2 deletions

View File

@@ -280,7 +280,7 @@ public enum VSubmenuPreferences implements IVSubmenu<CSubmenuPreferences> {
pnlPrefs.add(new NoteLabel("Enables throttling-based optimization of targeting overlay to reduce CPU use (only disable if you experience choppiness on older hardware, requires starting a new match)."), descriptionConstraints); pnlPrefs.add(new NoteLabel("Enables throttling-based optimization of targeting overlay to reduce CPU use (only disable if you experience choppiness on older hardware, requires starting a new match)."), descriptionConstraints);
pnlPrefs.add(cbTargOverlayDarkArrows, titleConstraints); pnlPrefs.add(cbTargOverlayDarkArrows, titleConstraints);
pnlPrefs.add(new NoteLabel("Makes the targeting overlay arrows darker for creatures attacking planeswalkers, to make those arrows easier to distinguish from the blocker arrows."), descriptionConstraints); pnlPrefs.add(new NoteLabel("Makes the targeting overlay arrows darker for creatures attacking planeswalkers, to make those arrows easier to distinguish from the blocker arrows (requires a restart)."), descriptionConstraints);
pnlPrefs.add(cbpCounterDisplayType, comboBoxConstraints); pnlPrefs.add(cbpCounterDisplayType, comboBoxConstraints);
pnlPrefs.add(new NoteLabel("Selects the style of the in-game counter display for cards. Text-based is a new tab-like display on the cards. Image-based is the old counter image. Hybrid displays both at once."), descriptionConstraints); pnlPrefs.add(new NoteLabel("Selects the style of the in-game counter display for cards. Text-based is a new tab-like display on the cards. Image-based is the old counter image. Hybrid displays both at once."), descriptionConstraints);

View File

@@ -141,7 +141,7 @@ public class SettingsPage extends TabPage<SettingsScreen> {
1); 1);
lstSettings.addItem(new BooleanSetting(FPref.UI_TARGETING_DARKER_PW_ARROWS, lstSettings.addItem(new BooleanSetting(FPref.UI_TARGETING_DARKER_PW_ARROWS,
"Darker Arrows for Planeswalker Attackers", "Darker Arrows for Planeswalker Attackers",
"Makes targeting arrows darker for creatures attacking planeswalkers."), "Makes targeting arrows darker for creatures attacking planeswalkers (requires restart)."),
1); 1);
//Random Deck Generation //Random Deck Generation