Merge pull request #3203 from Simisays/LTR5

LTR 13 cards
This commit is contained in:
Anthony Calosa
2023-06-09 21:17:12 +08:00
committed by GitHub
14 changed files with 142 additions and 0 deletions

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Name:Barrow-Blade
ManaCost:1
Types:Legendary Artifact Equipment
K:Equip:1
S:Mode$ Continuous | Affected$ Creature.EquippedBy | AddPower$ 1 | AddToughness$ 1 | Description$ Equipped creature gets +1/+1.
T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature | ValidBlocker$ Creature.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigAnimateAttacker | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
T:Mode$ AttackerBlockedByCreature | ValidCard$ Creature.AttachedBy | ValidBlocker$ Creature | TriggerZones$ Battlefield | Execute$ TrigAnimateDefender | Secondary$ True | TriggerDescription$ Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
SVar:TrigAnimateDefender:DB$ Animate | Defined$ TriggeredBlockerLKICopy | RemoveAllAbilities$ True
SVar:TrigAnimateAttacker:DB$ Animate | Defined$ TriggeredAttackerLKICopy | RemoveAllAbilities$ True
Oracle:Equipped creature gets +1/+1.\nWhenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.\nEquip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

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Name:Bill Ferny, Bree Swindler
ManaCost:1 U
Types:Legendary Creature Human Rogue
PT:2/1
T:Mode$ AttackerBlocked | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ Whenever CARDNAME becomes blocked, ABILITY
SVar:TrigCharm:DB$ Charm | Choices$ DBTreasure,DBChoose
SVar:DBTreasure:DB$ Token | TokenScript$ c_a_treasure_sac | SpellDescription$ Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
SVar:DBChoose:DB$ ChoosePlayer | Defined$ You | ValidTgts$ Opponent | ChoiceTitle$ Choose an opponent to give control to: | AILogic$ Curse | SubAbility$ DBHorseDonate | SpellDescription$ Target opponent gains control of target Horse you control. If they do, remove NICKNAME from combat and create three Treasure tokens.
SVar:DBHorseDonate:DB$ GainControl | ValidTgts$ Horse.YouCtrl | NewController$ TargetedPlayer | TgtPrompt$ Select target horse you control | RememberControlled$ True | SubAbility$ RemCombat
SVar:RemCombat:DB$ RemoveFromCombat | Defined$ Self | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBTreasureTree
SVar:DBTreasureTree:DB$ Token | TokenScript$ c_a_treasure_sac | TokenAmount$ 3 | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Token|Sacrifice & Type$Treasure
DeckHints:Type$Horse
Oracle:Whenever Bill Ferny, Bree Swindler becomes blocked, choose one —\n• Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\n• Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.

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Name:Bitter Downfall
ManaCost:3 B
Types:Instant
S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ 3 | ValidTarget$ Creature.wasDealtDamageThisTurn | EffectZone$ All | Description$ This spell costs {3} less to cast if it targets a creature that was dealt damage this turn.
A:SP$ Destroy | ValidTgts$ Creature | TgtPrompt$ Select target creature | AlwaysRemember$ True | RememberLKI$ True | SubAbility$ DBLoseLife | SpellDescription$ Destroy target creature. Its controller loses 2 life.
SVar:DBLoseLife:DB$ LoseLife | Defined$ RememberedController | LifeAmount$ 2 |SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
Oracle:This spell costs {3} less to cast if it targets a creature that was dealt damage this turn.\nDestroy target creature. Its controller loses 2 life.

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Name:Borne Upon a Wind
ManaCost:1 U
Types:Instant
A:SP$ Effect | Name$ Borne Upon a Wind Effect | StaticAbilities$ QuickSpell | SubAbility$ DBDraw | SpellDescription$ You may cast spells this turn as though they had flash.
SVar:QuickSpell:Mode$ CastWithFlash | ValidCard$ Card | ValidSA$ Spell | EffectZone$ Command | Caster$ You | Description$ You may cast spells this turn as though they had flash.
SVar:DBDraw:DB$ Draw | SpellDescription$ Draw a card.
Oracle:You may cast spells this turn as though they had flash.\nDraw a card.

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Name:Doors of Durin
ManaCost:3 R G
Types:Legendary Artifact
T:Mode$ AttackersDeclared | AttackingPlayer$ You | Execute$ TrigScry | TriggerZones$ Battlefield | TriggerDescription$ Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
SVar:TrigScry:DB$ Scry | ScryNum$ 2 | SubAbility$ DBDig
SVar:DBDig:DB$ Dig | DigNum$ 1 | ChangeNum$ All | Optional$ True | Reveal$ True | ChangeValid$ Creature | DestinationZone$ Battlefield | Tapped$ True | Attacking$ True | RememberChanged$ True | SubAbility$ DBPumpTrample
SVar:DBPumpTrample:DB$ Pump | Defined$ Remembered | KW$ Trample | Duration$ UntilYourNextTurn | ConditionPresent$ Dwarf.YouCtrl | SubAbility$ DBPumpHexproof
SVar:DBPumpHexproof:DB$ Pump | Defined$ Remembered | KW$ Hexproof | Duration$ UntilYourNextTurn | ConditionPresent$ Elf.YouCtrl | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHints:Type$Dwarf|Elf
Oracle:Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.

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Name:Forge Anew
ManaCost:2 W
Types:Enchantment
T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, return target Equipment card from your graveyard to the battlefield.
SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | ValidTgts$ Card.Equipment+YouCtrl
S:Mode$ CastWithFlash | ValidSA$ Activated.Equip | Caster$ You | Condition$ PlayerTurn | Description$ As long as it's your turn, you may activate equip abilities any time you could cast an instant.
S:Mode$ Continuous | Affected$ You | AddKeyword$ You may pay 0 rather than pay equip costs. | CheckSVar$ X | SVarCompare$ LT1 | Condition$ PlayerTurn | Description$ You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
SVar:X:Count$YouEquippedThisTurn
DeckHas:Ability$Graveyard
DeckNeeds:Type$Equipment
Oracle:When Forge Anew enters the battlefield, return target Equipment card from your graveyard to the battlefield.\nAs long as it's your turn, you may activate equip abilities any time you could cast an instant.\nYou may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.

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Name:Goblin Fireleaper
ManaCost:1 R
Types:Creature Goblin Warrior
PT:1/1
A:AB$ Pump | Cost$ 1 R | NumAtt$ +1 | SpellDescription$ CARDNAME gets +1/+0 until end of turn.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigDamage | TriggerDescription$ When CARDNAME dies, it deals damage equal to its power to target creature an opponent controls.
SVar:TrigDamage:DB$ DealDamage | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature an opponent controls | NumDmg$ X
SVar:X:Count$CardPower
Oracle:{1}{R}: Goblin Fireleaper gets +1/+0 until end of turn.\nWhen Goblin Fireleaper dies, it deals damage equal to its power to target creature an opponent controls.

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Name:Hew the Entwood
ManaCost:3 R R
Types:Sorcery
A:SP$ Sacrifice | Defined$ You | Amount$ SacX | SacValid$ Land | RememberSacrificed$ True | SubAbility$ DBReveal | Optional$ True | SpellDescription$ Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.
SVar:SacX:Count$Valid Land.YouCtrl
SVar:DBReveal:DB$ PeekAndReveal | PeekAmount$ ShiftX | RememberRevealed$ True | SubAbility$ DBChoose
SVar:ShiftX:Remembered$Amount
SVar:DBChoose:DB$ ChooseCard | Choices$ Land.IsRemembered,Artifact.IsRemembered | MinAmount$ 0 | ChoiceZone$ Library | Amount$ ShiftX | Mandatory$ True | SubAbility$ DBPutArtifact
SVar:DBPutArtifact:DB$ ChangeZoneAll | ChangeType$ Artifact.ChosenCard | Origin$ Library | Destination$ Battlefield | SubAbility$ DBPutLands
SVar:DBPutLands:DB$ ChangeZoneAll | ChangeType$ Land.ChosenCard | Origin$ Library | Destination$ Battlefield | Tapped$ True | SubAbility$ ShuffleRest
SVar:ShuffleRest:DB$ ChangeZoneAll | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | Hidden$ True | Mandatory$ True | ChangeType$ Card.IsRemembered+!ChosenCard | SubAbility$ DBCleanup
SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
DeckHas:Ability$Sacrifice
DeckHints:Type$Artifact
AI:RemoveDeck:All
Oracle:Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.

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Name:Horn of Gondor
ManaCost:3
Types:Legendary Artifact
T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 white Human Soldier creature token.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ w_1_1_human_soldier | TokenOwner$ You
A:AB$ Token | Cost$ 3 T | TokenAmount$ X | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | SpellDescription$ Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.
SVar:X:Count$Valid Creature.Human+YouCtrl
DeckHas:Ability$Token & Type$Soldier|Human
DeckHints:Type$Human
Oracle:When Horn of Gondor enters the battlefield, create a 1/1 white Human Soldier creature token.\n{3}, {T}: Create X 1/1 white Human Soldier creature tokens, where X is the number of Humans you control.

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Name:Knights of Dol Amroth
ManaCost:3 U
Types:Creature Human Knight
PT:3/3
T:Mode$ Drawn | ValidCard$ Card.YouCtrl | Number$ 2 | TriggerZones$ Battlefield | Execute$ TrigPutCounter | TriggerDescription$ Whenever you draw your second card each turn, put a +1/+1 counter on CARDNAME.
SVar:TrigPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1
DeckHas:Ability$Counters
Oracle:Whenever you draw your second card each turn, put a +1/+1 counter on Knights of Dol Amroth.

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Name:Mauhur, Uruk-hai Captain
ManaCost:B R
Types:Legendary Creature Orc Soldier
PT:2/2
K:Menace
R:Event$ AddCounter | ActiveZones$ Battlefield | ValidCard$ Orc.YouCtrl+inZoneBattlefield,Army.YouCtrl+inZoneBattlefield,Goblin.YouCtrl+inZoneBattlefield | ValidCounterType$ P1P1 | ReplaceWith$ AddOneMoreCounters | Description$ If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.
SVar:AddOneMoreCounters:DB$ ReplaceCounter | ValidCounterType$ P1P1 | ChooseCounter$ True | Amount$ Y
SVar:Y:ReplaceCount$CounterNum/Plus.1
DeckHas:Ability$Counters
DeckHints:Type$Army|Orc|Goblin
Oracle:Menace\nIf one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.

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Name:Mirkwood Bats
ManaCost:3 B
Types:Creature Bat
PT:2/3
K:Flying
T:Mode$ TokenCreated | ValidPlayer$ You | ValidToken$ Card.token+YouCtrl | Execute$ TrigLoseLife | TriggerZones$ Battlefield | TriggerDescription$ Whenever you create or sacrifice a token, each opponent loses 1 life.
T:Mode$ Sacrificed | ValidCard$ Card.token+YouCtrl | Execute$ TrigLoseLife | TriggerZones$ Battlefield | Secondary$ True | TriggerDescription$ Whenever you create or sacrifice a token, each opponent loses 1 life.
SVar:TrigLoseLife:DB$ LoseLife | LifeAmount$ 1 | Defined$ Opponent
DeckHints:Ability$Tokens|Sacrifice
Oracle:Flying\nWhenever you create or sacrifice a token, each opponent loses 1 life.

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Name:Mordor Trebuchet
ManaCost:2 B
Types:Artifact Creature Wall
PT:1/4
K:Defender
T:Mode$ AttackersDeclared | ValidAttackers$ Goblin.YouCtrl,Orc.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.
SVar:TrigToken:DB$ Token | TokenScript$ ballistic_boulder | TokenTapped$ True | TokenAttacking$ True | AtEOT$ SacrificeCombat
DeckHints:Type$Goblin|Orc
DeckHas:Ability$Token & Type$Artifact|Construct
Oracle:Defender\nWhenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat.

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Name:Ballistic Boulder
ManaCost:no cost
Types:Artifact Creature Construct
PT:2/1
K:Flying
Oracle:Flying.