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https://github.com/Card-Forge/forge.git
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Merge remote-tracking branch 'core/master' into DraftEnhancement
This commit is contained in:
@@ -21,7 +21,7 @@ public class SplashScreen extends FContainer {
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private TextureRegion background;
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private TextureRegion background;
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private final FProgressBar progressBar;
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private final FProgressBar progressBar;
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private FSkinFont disclaimerFont;
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private FSkinFont disclaimerFont;
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private boolean preparedForDialogs, showModeSelector, init, nobg;
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private boolean preparedForDialogs, showModeSelector, init, animateLogo;
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private FButton btnAdventure, btnHome;
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private FButton btnAdventure, btnHome;
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private BGAnimation bgAnimation;
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private BGAnimation bgAnimation;
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@@ -87,7 +87,8 @@ public class SplashScreen extends FContainer {
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} else if (percentage > 1) {
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} else if (percentage > 1) {
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percentage = 1;
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percentage = 1;
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}
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}
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if (nobg) {
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if (animateLogo) {
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g.drawImage(FSkinTexture.BG_TEXTURE, 0, 0, getWidth(), getHeight());
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float xmod = Forge.getScreenHeight() > 1000 ? 1.5f : Forge.getScreenHeight() > 800 ? 1.3f : 1f;
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float xmod = Forge.getScreenHeight() > 1000 ? 1.5f : Forge.getScreenHeight() > 800 ? 1.3f : 1f;
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float scale = xmod > 1f ? xmod+(percentage*0.7f) : 0.7f+(percentage*0.7f);
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float scale = xmod > 1f ? xmod+(percentage*0.7f) : 0.7f+(percentage*0.7f);
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float hscale = xmod > 1f ? xmod+0.2f+(percentage*0.9f) : 0.9f+(percentage*0.9f);
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float hscale = xmod > 1f ? xmod+0.2f+(percentage*0.9f) : 0.9f+(percentage*0.9f);
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@@ -114,7 +115,7 @@ public class SplashScreen extends FContainer {
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@Override
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@Override
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protected void onEnd(boolean endingAll) {
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protected void onEnd(boolean endingAll) {
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if (nobg) {
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if (animateLogo) {
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if (openAdventure)
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if (openAdventure)
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Forge.openAdventure();
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Forge.openAdventure();
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else
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else
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@@ -168,7 +169,7 @@ public class SplashScreen extends FContainer {
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else {
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else {
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btnAdventure.setVisible(false);
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btnAdventure.setVisible(false);
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btnHome.setVisible(false);
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btnHome.setVisible(false);
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nobg = true;
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animateLogo = true;
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bgAnimation.progress = 0;
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bgAnimation.progress = 0;
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bgAnimation.openAdventure = true;
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bgAnimation.openAdventure = true;
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}
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}
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@@ -182,7 +183,7 @@ public class SplashScreen extends FContainer {
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else {
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else {
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btnAdventure.setVisible(false);
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btnAdventure.setVisible(false);
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btnHome.setVisible(false);
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btnHome.setVisible(false);
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nobg = true;
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animateLogo = true;
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bgAnimation.progress = 0;
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bgAnimation.progress = 0;
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bgAnimation.openAdventure = false;
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bgAnimation.openAdventure = false;
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}
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}
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