From 36aa7b6055f47d65e18edc5f79e6e00cc90a3be1 Mon Sep 17 00:00:00 2001 From: Sloth Date: Fri, 27 Jan 2012 11:37:33 +0000 Subject: [PATCH] - Improved the AI for Isperia the Inscrutable. --- .../java/forge/card/abilityfactory/AbilityFactoryChoose.java | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/main/java/forge/card/abilityfactory/AbilityFactoryChoose.java b/src/main/java/forge/card/abilityfactory/AbilityFactoryChoose.java index a8eda8c666a..15f8feb220a 100644 --- a/src/main/java/forge/card/abilityfactory/AbilityFactoryChoose.java +++ b/src/main/java/forge/card/abilityfactory/AbilityFactoryChoose.java @@ -1471,6 +1471,9 @@ public final class AbilityFactoryChoose { if (logic.equals("MostProminentInComputerDeck")) { chosen = CardFactoryUtil.getMostProminentCardName(AllZone.getComputerPlayer() .getCardsIn(Constant.Zone.Library)); + } else if (logic.equals("MostProminentInHumanDeck")) { + chosen = CardFactoryUtil.getMostProminentCardName(AllZone.getHumanPlayer() + .getCardsIn(Constant.Zone.Library)); } } else { CardList list = AllZoneUtil.getCardsInGame().getController(AllZone.getHumanPlayer()); @@ -1485,7 +1488,7 @@ public final class AbilityFactoryChoose { } } if (chosen == "") { - chosen = "Forest"; + chosen = "Morphling"; } GuiUtils.getChoice("Computer picked: ", chosen); host.setNamedCard(chosen);