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5squeecards (#753)
* 5squeecards -closes #742 -closes #752 -closes #693 * Update earthquake_dragon.txt * Update elturel_survivors.txt * Update elturel_survivors.txt * Update endless_evil.txt
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Name:Druid of the Emerald Grove
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ManaCost:3 G
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Types:Creature Dwarf Druid
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PT:2/2
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ DBChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, search your library for up to two basic land cards and reveal them,
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SVar:DBChangeZone:DB$ ChangeZone | Origin$ Library | Hidden$ True | ChangeNum$ 2 | ChangeType$ Land.Basic | Destination$ Library | RememberChanged$ True | Reveal$ True | Shuffle$ False | SubAbility$ DBRollDice
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SVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:TutuDaDome,10-19:WonTwoField,20:ToFourField | SpellDescription$ then roll a d20.
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SVar:TutuDaDome:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.IsRemembered | ChangeNum$ 2 | SubAbility$ DBCleanup | SpellDescription$ 1-9 VERT Put those cards into your hand, then shuffle.
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SVar:WonTwoField:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.IsRemembered | ChangeNum$ 1 | ForgetChanged$ True | NoShuffle$ True | SubAbility$ WonTwoDome | SpellDescription$ 10-19 VERT Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.
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SVar:WonTwoDome:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Card.IsRemembered | ChangeNum$ 1 | SubAbility$ DBCleanup
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SVar:ToFourField:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Card.IsRemembered | ChangeNum$ 2 | SubAbility$ DBCleanup | SpellDescription$ 20 VERT Put those cards onto the battlefield tapped, then shuffle.
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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Oracle:When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.\n1-9 | Put those cards into your hand, then shuffle.\n10-19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.\n20 | Put those cards onto the battlefield tapped, then shuffle.
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forge-gui/res/cardsfolder/upcoming/earthquake_dragon.txt
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forge-gui/res/cardsfolder/upcoming/earthquake_dragon.txt
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Name:Earthquake Dragon
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ManaCost:14 G
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Types:Creature Elemental Dragon
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PT:10/10
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K:Flying
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K:Trample
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S:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {X} less to cast, where X is the total mana value of Dragons you control.
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A:AB$ ChangeZone | Cost$ 2 G Sac<1/Land> | Origin$ Graveyard | Destination$ Hand | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to your hand.
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SVar:DiscardMe:1
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SVar:PlayMain1:TRUE
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DeckHints:Type$Dragon
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SVar:X:Count$Valid Creature.Dragon+YouCtrl$SumCMC
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Oracle:This spell costs {X} less to cast, where X is the total mana value of Dragons you control.\nFlying, trample\n{2}{G}, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.
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forge-gui/res/cardsfolder/upcoming/elturel_survivors.txt
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forge-gui/res/cardsfolder/upcoming/elturel_survivors.txt
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Name:Elturel Survivors
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ManaCost:3 R
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Types:Creature Tiefling Peasant
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PT:0/4
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K:Trample
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K:Myriad
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S:Mode$ Continuous | Affected$ Creature.Self+attacking | AddPower$ X | Description$ As long as CARDNAME is attacking, it gets +X/+0, where X is the number of lands defending player controls.
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SVar:X:Count$Valid Land.ControlledBy DefendingPlayer
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AI:RemoveDeck:All
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SVar:BuffedBy:Land.ControlledBy DefendingPlayer
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SVar:HasAttackEffect:TRUE
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Oracle:Trample, myriad\nAs long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.
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forge-gui/res/cardsfolder/upcoming/endless_evil.txt
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forge-gui/res/cardsfolder/upcoming/endless_evil.txt
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Name:Endless Evil
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ManaCost:2 U
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Types:Enchantment Aura
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K:Enchant creature you control
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A:SP$ Attach | ValidTgts$ Creature.YouCtrl | AILogic$ HighestEvaluation
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigCopy | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a 1/1.
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SVar:TrigCopy:DB$ CopyPermanent | Defined$ Enchanted | SetPower$ 1 | SetToughness$ 1
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T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.AttachedBy | TriggerZones$ Battlefield | Execute$ TrigChangeZone | TriggerDescription$ When enchanted creature dies, if that creature was a Horror, return CARDNAME to its owner's hand.
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SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Graveyard | Destination$ Hand | Defined$ CorrectedSelf | ConditionDefined$ TriggeredCardLKICopy | ConditionPresent$ Creature.Horror | ConditionCompare$ EQ1
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DeckHints:Type$Horror
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DeckHas:Ability$Token
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Oracle:Enchant creature you control\nAt the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a 1/1.\nWhen enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner's hand.
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forge-gui/res/cardsfolder/upcoming/owlbear_shepherd.txt
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forge-gui/res/cardsfolder/upcoming/owlbear_shepherd.txt
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Name:Owlbear Shepherd
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ManaCost:2 G
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Types:Creature Goblin Druid
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PT:1/4
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T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | Execute$ TrigDraw | TriggerZones$ Battlefield | CheckSVar$ X | SVarCompare$ GE8 | TriggerDescription$ At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
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SVar:X:Count$SumPower_Creature.YouCtrl
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SVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1
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Oracle:At the beginning of your end step, if creatures you control have total power 8 or greater, draw a card.
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