- Prevent a potential NPE

This commit is contained in:
swordshine
2014-07-29 00:49:11 +00:00
parent ae98af475c
commit 3526e80b0e

View File

@@ -659,7 +659,7 @@ public class PlayerControllerAi extends PlayerController {
} }
} }
final PhaseHandler ph = game.getPhaseHandler(); final PhaseHandler ph = game.getPhaseHandler();
if (ph.getPlayerTurn() == sa.getActivatingPlayer() && ph.getPhase() == PhaseType.MAIN1) { if (ph.getPlayerTurn() == sa.getActivatingPlayer() && ph.getPhase() == PhaseType.MAIN1 && sa.getTargetCard() != null) {
AiAttackController aiAtk = new AiAttackController(sa.getActivatingPlayer(), sa.getTargetCard()); AiAttackController aiAtk = new AiAttackController(sa.getActivatingPlayer(), sa.getTargetCard());
String s = aiAtk.toProtectAttacker(sa); String s = aiAtk.toProtectAttacker(sa);
if (s != null) { if (s != null) {