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GameAction: fix Trigger for Stack
This commit is contained in:
committed by
Michael Kamensky
parent
d37cb22698
commit
34d0d143c5
@@ -375,7 +375,7 @@ public class GameAction {
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// the LKI needs to be the Card itself,
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// or it might not updated correctly
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// TODO be reworked when ZoneTrigger Update is done
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if (toBattlefield) {
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if (toBattlefield || zoneTo.is(ZoneType.Stack)) {
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lastKnownInfo = c;
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}
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@@ -1,7 +1,7 @@
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Name:Maelstrom Nexus
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ManaCost:W U B R G
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Types:Enchantment
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S:Mode$ Continuous | Affected$ Card.YouCtrl | AffectedZone$ Exile,Graveyard,Hand,Library,Command | CheckSVar$ Y | SVarCompare$ EQ0 | AddKeyword$ Cascade | Description$ The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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S:Mode$ Continuous | Affected$ Card.YouCtrl | AffectedZone$ Stack | CheckSVar$ Y | SVarCompare$ EQ0 | AddKeyword$ Cascade | Description$ The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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SVar:Y:Count$ThisTurnCast_Card.YouCtrl
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SVar:Picture:http://www.wizards.com/global/images/magic/general/maelstrom_nexus.jpg
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Oracle:The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
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