added custom cards to adventure
do not show dialog if all options are invalid changed castles to have 2 floors added custom cards for each castle added possibility for a respawn on maps
@@ -18,6 +18,7 @@ public final class ImageKeys {
|
||||
public static final String BOOSTERBOX_PREFIX = "x:";
|
||||
public static final String PRECON_PREFIX = "p:";
|
||||
public static final String TOURNAMENTPACK_PREFIX = "o:";
|
||||
public static final String ADVENTURECARD_PREFIX = "a:";
|
||||
|
||||
public static final String HIDDEN_CARD = "hidden";
|
||||
public static final String MORPH_IMAGE = "morph";
|
||||
@@ -33,6 +34,7 @@ public final class ImageKeys {
|
||||
|
||||
private static String CACHE_CARD_PICS_DIR, CACHE_TOKEN_PICS_DIR, CACHE_ICON_PICS_DIR, CACHE_BOOSTER_PICS_DIR,
|
||||
CACHE_FATPACK_PICS_DIR, CACHE_BOOSTERBOX_PICS_DIR, CACHE_PRECON_PICS_DIR, CACHE_TOURNAMENTPACK_PICS_DIR;
|
||||
public static String ADVENTURE_CARD_PICS_DIR;
|
||||
private static Map<String, String> CACHE_CARD_PICS_SUBDIR;
|
||||
|
||||
private static Map<String, Boolean> editionImageLookup = new HashMap<>();
|
||||
@@ -112,7 +114,10 @@ public final class ImageKeys {
|
||||
} else if (key.startsWith(ImageKeys.TOURNAMENTPACK_PREFIX)) {
|
||||
filename = key.substring(ImageKeys.TOURNAMENTPACK_PREFIX.length());
|
||||
dir = CACHE_TOURNAMENTPACK_PICS_DIR;
|
||||
} else {
|
||||
} else if (key.startsWith(ImageKeys.ADVENTURECARD_PREFIX)) {
|
||||
filename = key.substring(ImageKeys.ADVENTURECARD_PREFIX.length());
|
||||
dir = ADVENTURE_CARD_PICS_DIR;
|
||||
}else {
|
||||
filename = key;
|
||||
dir = CACHE_CARD_PICS_DIR;
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ import java.io.Serializable;
|
||||
*
|
||||
* @author Forge
|
||||
*/
|
||||
public final class PaperCard implements Comparable<IPaperCard>, InventoryItemFromSet, IPaperCard, Serializable {
|
||||
public class PaperCard implements Comparable<IPaperCard>, InventoryItemFromSet, IPaperCard, Serializable {
|
||||
private static final long serialVersionUID = 2942081982620691205L;
|
||||
|
||||
// Reference to rules
|
||||
|
||||
@@ -332,6 +332,7 @@ public class Forge implements ApplicationListener {
|
||||
}
|
||||
private static void loadAdventureResources(boolean startScene) {
|
||||
try {
|
||||
Config.instance().loadResources();
|
||||
if (startScene)
|
||||
switchScene(StartScene.instance());
|
||||
} catch (Exception e) {
|
||||
|
||||
@@ -10,34 +10,24 @@ import forge.adventure.stage.MapStage;
|
||||
public class EntryActor extends MapActor{
|
||||
private final MapStage stage;
|
||||
String targetMap;
|
||||
private float x;
|
||||
private float y;
|
||||
private float w;
|
||||
private float h;
|
||||
private String direction;
|
||||
|
||||
public EntryActor(MapStage stage, int id,String targetMap,float x,float y,float w,float h,String direction,boolean spawnPlayerThere)
|
||||
public EntryActor(MapStage stage, int id,String targetMap,float x,float y,float w,float h,String direction)
|
||||
{
|
||||
super(id);
|
||||
this.stage = stage;
|
||||
this.targetMap = targetMap;
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.w = w;
|
||||
this.h = h;
|
||||
|
||||
|
||||
if(spawnPlayerThere) //or if source is this target
|
||||
{
|
||||
switch(direction)
|
||||
{
|
||||
case "up":
|
||||
stage.getPlayerSprite().setPosition(x+w/2-stage.getPlayerSprite().getWidth()/2,y+h);
|
||||
break;
|
||||
case "down":
|
||||
stage.getPlayerSprite().setPosition(x+w/2-stage.getPlayerSprite().getWidth()/2,y-stage.getPlayerSprite().getHeight());
|
||||
break;
|
||||
case "right":
|
||||
stage.getPlayerSprite().setPosition(x-stage.getPlayerSprite().getWidth(),y+h/2-stage.getPlayerSprite().getHeight()/2);
|
||||
break;
|
||||
case "left":
|
||||
stage.getPlayerSprite().setPosition(x+w,y+h/2-stage.getPlayerSprite().getHeight()/2);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
this.direction = direction;
|
||||
}
|
||||
|
||||
public MapStage getMapStage()
|
||||
@@ -58,5 +48,23 @@ public class EntryActor extends MapActor{
|
||||
}
|
||||
}
|
||||
|
||||
public void spawn() {
|
||||
switch(direction)
|
||||
{
|
||||
case "up":
|
||||
stage.getPlayerSprite().setPosition(x+w/2-stage.getPlayerSprite().getWidth()/2,y+h);
|
||||
break;
|
||||
case "down":
|
||||
stage.getPlayerSprite().setPosition(x+w/2-stage.getPlayerSprite().getWidth()/2,y-stage.getPlayerSprite().getHeight());
|
||||
break;
|
||||
case "right":
|
||||
stage.getPlayerSprite().setPosition(x-stage.getPlayerSprite().getWidth(),y+h/2-stage.getPlayerSprite().getHeight()/2);
|
||||
break;
|
||||
case "left":
|
||||
stage.getPlayerSprite().setPosition(x+w,y+h/2-stage.getPlayerSprite().getHeight()/2);
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -105,6 +105,7 @@ public class TileMapScene extends HudScene {
|
||||
stage.getPlayerSprite().setPosition(0, 0);
|
||||
WorldSave.getCurrentSave().getWorld().setSeed(point.getSeedOffset());
|
||||
tiledMapRenderer.loadMap(map, "");
|
||||
stage.getPlayerSprite().stop();
|
||||
}
|
||||
|
||||
public boolean inTown() {
|
||||
@@ -121,6 +122,7 @@ public class TileMapScene extends HudScene {
|
||||
WorldSave.getCurrentSave().getWorld().setSeed(rootPoint.getSeedOffset());
|
||||
tiledMapRenderer.loadMap(map, oldMap);
|
||||
oldMap = targetMap;
|
||||
stage.getPlayerSprite().stop();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ public class MapStage extends GameStage {
|
||||
private int selected = 0;
|
||||
public InputEvent eventTouchDown, eventTouchUp;
|
||||
TextraButton selectedKey;
|
||||
private boolean foundPlayerSpawn=false;
|
||||
private boolean respawnEnemies;
|
||||
|
||||
|
||||
public boolean getDialogOnlyInput() {
|
||||
@@ -246,6 +246,9 @@ public class MapStage extends GameStage {
|
||||
setDialogStage(GameHUD.getInstance());
|
||||
showDialog();
|
||||
}
|
||||
Array<EntryActor> otherEntries=new Array<>();
|
||||
Array<EntryActor> spawnClassified=new Array<>();
|
||||
Array<EntryActor> sourceMapMatch=new Array<>();
|
||||
|
||||
public void loadMap(TiledMap map, String sourceMap) {
|
||||
isLoadingMatch = false;
|
||||
@@ -278,6 +281,14 @@ public class MapStage extends GameStage {
|
||||
effect = JSONStringLoader.parse(EffectData.class, map.getProperties().get("dungeonEffect").toString(), "");
|
||||
effectDialog(effect);
|
||||
}
|
||||
if(MP.get("respawnEnemies")!=null&&MP.get("respawnEnemies") instanceof Boolean&&(Boolean)MP.get("respawnEnemies"))
|
||||
{
|
||||
respawnEnemies=true;
|
||||
}
|
||||
else
|
||||
{
|
||||
respawnEnemies=false;
|
||||
}
|
||||
if (MP.get("preventEscape") != null) preventEscape = (boolean) MP.get("preventEscape");
|
||||
|
||||
if (MP.get("music") != null && !MP.get("music").toString().isEmpty()) {
|
||||
@@ -286,7 +297,9 @@ public class MapStage extends GameStage {
|
||||
|
||||
getPlayerSprite().stop();
|
||||
spriteLayer = null;
|
||||
foundPlayerSpawn=false;
|
||||
otherEntries.clear();
|
||||
spawnClassified.clear();
|
||||
sourceMapMatch.clear();
|
||||
for (MapLayer layer : map.getLayers()) {
|
||||
if (layer.getProperties().containsKey("spriteLayer") && layer.getProperties().get("spriteLayer", boolean.class)) {
|
||||
spriteLayer = layer;
|
||||
@@ -297,6 +310,12 @@ public class MapStage extends GameStage {
|
||||
loadObjects(layer, sourceMap);
|
||||
}
|
||||
}
|
||||
if(!spawnClassified.isEmpty())
|
||||
spawnClassified.first().spawn();
|
||||
else if(!sourceMapMatch.isEmpty())
|
||||
sourceMapMatch.first().spawn();
|
||||
else if(!otherEntries.isEmpty())
|
||||
otherEntries.first().spawn();
|
||||
|
||||
//reduce geometry in collision rectangles
|
||||
int oldSize;
|
||||
@@ -329,6 +348,7 @@ public class MapStage extends GameStage {
|
||||
}while (oldSize!=collisionRect.size);
|
||||
if (spriteLayer == null) System.err.print("Warning: No spriteLayer present in map.\n");
|
||||
|
||||
getPlayerSprite().stop();
|
||||
}
|
||||
|
||||
static public boolean containsOrEquals(Rectangle r1,Rectangle r2) {
|
||||
@@ -387,13 +407,18 @@ public class MapStage extends GameStage {
|
||||
boolean spawnPlayerThere=(targetMap==null||targetMap.isEmpty()&&sourceMap.isEmpty())||//if target is null and "from world"
|
||||
!sourceMap.isEmpty()&&targetMap.equals(sourceMap);
|
||||
|
||||
if(foundPlayerSpawn)
|
||||
spawnPlayerThere=false;
|
||||
EntryActor entry=new EntryActor(this, id, prop.get("teleport").toString(), x, y, w, h, prop.get("direction").toString());
|
||||
if((prop.containsKey("spawn")&& prop.get("spawn").toString().equals("true"))&&spawnPlayerThere)
|
||||
{
|
||||
foundPlayerSpawn=true;
|
||||
}//set spawn to option with "spawn" over other entries
|
||||
EntryActor entry = new EntryActor(this, id, prop.get("teleport").toString(), x, y, w, h, prop.get("direction").toString(),spawnPlayerThere);
|
||||
spawnClassified.add(entry);
|
||||
}else if(spawnPlayerThere)
|
||||
{
|
||||
sourceMapMatch.add(entry);
|
||||
}
|
||||
else
|
||||
{
|
||||
otherEntries.add(entry);
|
||||
}
|
||||
addMapActor(obj, entry);
|
||||
break;
|
||||
case "reward":
|
||||
@@ -591,7 +616,8 @@ public class MapStage extends GameStage {
|
||||
if (currentMob.defeatDialog == null) {
|
||||
currentMob.remove();
|
||||
actors.removeValue(currentMob, true);
|
||||
changes.deleteObject(currentMob.getId());
|
||||
if(!respawnEnemies||currentMob.getData().boss)
|
||||
changes.deleteObject(currentMob.getId());
|
||||
} else {
|
||||
currentMob.defeatDialog.activate();
|
||||
player.setAnimation(CharacterSprite.AnimationTypes.Idle);
|
||||
|
||||
@@ -6,24 +6,34 @@ import com.badlogic.gdx.utils.Array;
|
||||
import com.badlogic.gdx.utils.Json;
|
||||
import com.badlogic.gdx.utils.JsonWriter;
|
||||
import com.badlogic.gdx.utils.ObjectMap;
|
||||
import forge.CardStorageReader;
|
||||
import forge.Forge;
|
||||
import forge.ImageKeys;
|
||||
import forge.adventure.data.ConfigData;
|
||||
import forge.adventure.data.DifficultyData;
|
||||
import forge.adventure.data.RewardData;
|
||||
import forge.adventure.data.SettingData;
|
||||
import forge.card.ColorSet;
|
||||
import forge.card.*;
|
||||
import forge.deck.Deck;
|
||||
import forge.deck.DeckProxy;
|
||||
import forge.deck.DeckgenUtil;
|
||||
import forge.gui.GuiBase;
|
||||
import forge.item.PaperCard;
|
||||
import forge.localinstance.properties.ForgeConstants;
|
||||
import forge.localinstance.properties.ForgePreferences;
|
||||
import forge.localinstance.properties.ForgeProfileProperties;
|
||||
import forge.model.FModel;
|
||||
import forge.util.FileUtil;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileInputStream;
|
||||
import java.io.FileNotFoundException;
|
||||
import java.io.InputStreamReader;
|
||||
import java.nio.charset.Charset;
|
||||
import java.nio.file.Files;
|
||||
import java.nio.file.Paths;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Main resource class to access files from the selected adventure
|
||||
@@ -100,6 +110,7 @@ public class Config {
|
||||
configData=new ConfigData();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
private String resPath() {
|
||||
@@ -229,4 +240,31 @@ public class Config {
|
||||
handle.writeString(json.prettyPrint(json.toJson(settingsData, SettingData.class)),false);
|
||||
|
||||
}
|
||||
|
||||
public void loadResources() {
|
||||
RewardData.getAllCards();//initialize before loading custom cards
|
||||
final CardRules.Reader rulesReader = new CardRules.Reader();
|
||||
ImageKeys.ADVENTURE_CARD_PICS_DIR=Config.currentConfig.getFilePath(forge.adventure.util.Paths.CUSTOM_CARDS_PICS);// not the cleanest solution
|
||||
for(File cardFile:new File(getFilePath(forge.adventure.util.Paths.CUSTOM_CARDS)).listFiles())
|
||||
{
|
||||
|
||||
FileInputStream fileInputStream;
|
||||
try {
|
||||
fileInputStream = new FileInputStream(cardFile);
|
||||
rulesReader.reset();
|
||||
final List<String> lines = FileUtil.readAllLines(new InputStreamReader(fileInputStream, Charset.forName(CardStorageReader.DEFAULT_CHARSET_NAME)), true);
|
||||
CardRules rules= rulesReader.readCard(lines, com.google.common.io.Files.getNameWithoutExtension(cardFile.getName()));
|
||||
rules.setCustom();
|
||||
PaperCard card=new PaperCard(rules, CardEdition.UNKNOWN.getCode(), CardRarity.Special){
|
||||
@Override
|
||||
public String getImageKey(boolean altState) {
|
||||
return ImageKeys.ADVENTURECARD_PREFIX + getName();
|
||||
}
|
||||
};
|
||||
FModel.getMagicDb().getCommonCards().addCard(card);
|
||||
} catch (FileNotFoundException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ import forge.util.Localizer;
|
||||
|
||||
public class MapDialog {
|
||||
private final MapStage stage;
|
||||
private final Array<DialogData> data;
|
||||
private Array<DialogData> data;
|
||||
private final int parentID;
|
||||
private final static float WIDTH = 260f;
|
||||
static private final String defaultJSON = "[\n" +
|
||||
@@ -41,12 +41,21 @@ public class MapDialog {
|
||||
public MapDialog(String S, MapStage stage, int parentID) {
|
||||
this.stage = stage;
|
||||
this.parentID = parentID;
|
||||
if (S.isEmpty()) {
|
||||
System.err.print("Dialog error. Dialog property is empty.\n");
|
||||
this.data = JSONStringLoader.parse(Array.class, DialogData.class, defaultJSON, defaultJSON);
|
||||
return;
|
||||
try
|
||||
{
|
||||
|
||||
if (S.isEmpty()) {
|
||||
System.err.print("Dialog error. Dialog property is empty.\n");
|
||||
this.data = JSONStringLoader.parse(Array.class, DialogData.class, defaultJSON, defaultJSON);
|
||||
return;
|
||||
}
|
||||
this.data = JSONStringLoader.parse(Array.class, DialogData.class, S, defaultJSON);
|
||||
}
|
||||
catch (Exception exception)
|
||||
{
|
||||
exception.printStackTrace();
|
||||
|
||||
}
|
||||
this.data = JSONStringLoader.parse(Array.class, DialogData.class, S, defaultJSON);
|
||||
}
|
||||
static AudioClip audio=null;
|
||||
|
||||
@@ -70,6 +79,7 @@ public class MapDialog {
|
||||
A.setWrap(true);
|
||||
D.getContentTable().add(A).width(WIDTH); //Add() returns a Cell, which is what the width is being applied to.
|
||||
if(dialog.options != null) {
|
||||
int i=0;
|
||||
for(DialogData option:dialog.options) {
|
||||
if( isConditionOk(option.condition) ) {
|
||||
String name; //Get localized label if present.
|
||||
@@ -80,9 +90,13 @@ public class MapDialog {
|
||||
D.getButtonTable().add(B).width(WIDTH - 10); //The button table also returns a Cell when adding.
|
||||
//TODO: Reducing the space a tiny bit could help. But should be fine as long as there aren't more than 4-5 options.
|
||||
D.getButtonTable().row(); //Add a row. Tried to allow a few per row but it was a bit erratic.
|
||||
i++;
|
||||
}
|
||||
}
|
||||
stage.showDialog();
|
||||
if(i==0)
|
||||
stage.hideDialog();
|
||||
else
|
||||
stage.showDialog();
|
||||
}
|
||||
else {
|
||||
stage.hideDialog();
|
||||
|
||||
@@ -26,4 +26,6 @@ public class Paths {
|
||||
public static final String EFFECT_SPRINT = "particle_effects/sprint.p";
|
||||
public static final String EFFECT_FLY = "particle_effects/fly.p";
|
||||
public static final String EFFECT_TELEPORT = "particle_effects/teleport.p";
|
||||
public static final String CUSTOM_CARDS = "custom_cards";
|
||||
public static final String CUSTOM_CARDS_PICS = "custom_card_pics";
|
||||
}
|
||||
|
||||
|
After Width: | Height: | Size: 29 KiB |
|
After Width: | Height: | Size: 34 KiB |
|
After Width: | Height: | Size: 34 KiB |
|
After Width: | Height: | Size: 34 KiB |
|
After Width: | Height: | Size: 39 KiB |
@@ -0,0 +1,8 @@
|
||||
Name:Akroma presence
|
||||
ManaCost:no cost
|
||||
Colors:White
|
||||
Types:Enchantment
|
||||
K:Hexproof
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ At the beginning of your upkeep you gain 4 life.
|
||||
SVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 4
|
||||
Oracle: At the beginning of your upkeep gain 4 life.
|
||||
@@ -0,0 +1,8 @@
|
||||
Name:Ghalta presence
|
||||
ManaCost:no cost
|
||||
Colors:Green
|
||||
Types:Enchantment
|
||||
K:Hexproof
|
||||
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDestroyAll | TriggerDescription$ At the beginning of your upkeep, destroy all artifacts and enchantments you dont control.
|
||||
SVar:TrigDestroyAll:DB$ DestroyAll | ValidCards$ Artifact.YouDontCtrl,Enchantment.YouDontCtrl,Planeswalker.YouDontCtrl |
|
||||
Oracle:At the beginning of your upkeep, destroy all artifacts and enchantments you dont control.
|
||||
@@ -0,0 +1,10 @@
|
||||
Name:Griselbrand presence
|
||||
ManaCost:no cost
|
||||
Colors:Black
|
||||
Types:Enchantment
|
||||
K:Hexproof
|
||||
T:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDrain | TriggerDescription$ At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
|
||||
SVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainOneLife
|
||||
SVar:DBGainOneLife:DB$ GainLife | Defined$ You | LifeAmount$ 1
|
||||
DeckHas:Ability$LifeGain
|
||||
Oracle:At the beginning of your end step, each opponent loses 1 life and you gain 1 life.
|
||||
@@ -0,0 +1,8 @@
|
||||
Name:Lathliss presence
|
||||
ManaCost:no cost
|
||||
Colors:Red
|
||||
Types:Enchantment
|
||||
K:Hexproof
|
||||
T:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ At the beginning of each upkeep, CARDNAME deals 2 damage to every none red creature.
|
||||
SVar:TrigDamage:DB$ DamageAll | ValidCards$ Creature.nonRed | NumDmg$ 2
|
||||
Oracle:At the beginning of each upkeep, Lathliss presence deals 2 damage to every none red creature.
|
||||
@@ -0,0 +1,7 @@
|
||||
Name:Lorthos presence
|
||||
ManaCost:no cost
|
||||
Colors:Blue
|
||||
Types:Enchantment
|
||||
K:Hexproof
|
||||
S:Mode$ Continuous | Affected$ Player.Opponent | AddKeyword$ UntapAdjust:Land:1 | SVarCompare$ EQ1 | Description$ Opponents can't untap more than one land during their untap steps.
|
||||
Oracle:Opponents can't untap more than one land during their untap steps.
|
||||
@@ -3,7 +3,7 @@
|
||||
"height": 4300,
|
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"width": 2
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},
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"activeFile": "tileset/buildings.tsx",
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"activeFile": "map/castle_plains_2.tmx",
|
||||
"automapping.whileDrawing": false,
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||||
"expandedProjectPaths": [
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"tileset",
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@@ -92,32 +92,32 @@
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"scale": 1.5,
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"selectedLayer": 0,
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"viewCenter": {
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"x": 359.66666666666663,
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"y": 295.33333333333326
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}
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},
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"map/castle_plains_3.tmx": {
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"scale": 2,
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"selectedLayer": 4,
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"viewCenter": {
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"x": 239.75,
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"y": 137
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"x": 240,
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"y": 136
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}
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},
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"map/catlair_1.tmx": {
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"scale": 4,
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"selectedLayer": 0,
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"viewCenter": {
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"x": 198.375,
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"y": 183.25
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"x": 240,
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"y": 136
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}
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},
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"map/catlair_2.tmx": {
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"scale": 2,
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"selectedLayer": 0,
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"viewCenter": {
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"y": 117
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"x": 240,
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"y": 136
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}
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},
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"map/catlair_3.tmx": {
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@@ -167,8 +167,8 @@
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"scale": 2,
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"selectedLayer": 1,
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"viewCenter": {
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"x": 276.25,
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"y": 184.5
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"x": 240,
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"y": 136
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}
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},
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"map/cave_11.tmx": {
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@@ -343,8 +343,8 @@
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"scale": 1.0548958333333331,
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"selectedLayer": 0,
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"viewCenter": {
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"x": 757.8947368421054,
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"y": 362.12106250617165
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}
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},
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"map/cave_18.tmx": {
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@@ -1399,11 +1399,14 @@
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}
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},
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"map/crypt.tmx": {
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"expandedObjectLayers": [
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4
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],
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"scale": 1.5,
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"selectedLayer": 4,
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"viewCenter": {
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"x": 243.33333333333337,
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"y": 151.33333333333334
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"x": 243.66666666666666,
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"y": 150.66666666666669
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}
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},
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||||
"map/crypt_2.tmx": {
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@@ -1712,8 +1715,8 @@
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"scale": 1.5,
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"selectedLayer": 4,
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"viewCenter": {
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"x": 232.33333333333331,
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"y": 136
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"x": 289.66666666666663,
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"y": 135.33333333333334
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}
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},
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"map/graveyard_2.tmx": {
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@@ -2111,27 +2114,58 @@
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||||
}
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},
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"map/main_story/black_castle.tmx": {
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"scale": 4,
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"expandedObjectLayers": [
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4
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],
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"scale": 2,
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"selectedLayer": 3,
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"viewCenter": {
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"x": 449,
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"y": 440
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}
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},
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"map/main_story/black_castle_f1.tmx": {
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"expandedObjectLayers": [
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4
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],
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"scale": 1.7891666666666666,
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"selectedLayer": 4,
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"x": 288.402421984164,
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"y": 240.33535165346998
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}
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},
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"map/main_story/blue_castle.tmx": {
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"expandedObjectLayers": [
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4
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],
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"scale": 3,
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"selectedLayer": 5,
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"viewCenter": {
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"x": 391.5,
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"y": 493
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}
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},
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"map/main_story/blue_castle_f1.tmx": {
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"expandedObjectLayers": [
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4
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],
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"selectedLayer": 4,
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"x": 288.402421984164,
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"y": 240.33535165346998
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}
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},
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"map/main_story/colorless_castle.tmx": {
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"expandedObjectLayers": [
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4
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],
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"scale": 2,
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"selectedLayer": 5,
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"viewCenter": {
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"x": 240,
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"y": 240
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}
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},
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"map/main_story/crypt.tmx": {
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@@ -2143,11 +2177,22 @@
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}
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},
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"map/main_story/final_castle.tmx": {
|
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"scale": 4,
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"expandedObjectLayers": [
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4
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],
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"scale": 1.5,
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"selectedLayer": 4,
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"viewCenter": {
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"x": 212.125,
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"y": 1718.25
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"x": 326.66666666666663,
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"y": 1110.6666666666665
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}
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},
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"map/main_story/final_castle_f1.tmx": {
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"scale": 0.4708333333333333,
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"selectedLayer": 0,
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"viewCenter": {
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"y": 913.2743362831858
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}
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},
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"map/main_story/forest_capital.tmx": {
|
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@@ -2162,11 +2207,22 @@
|
||||
}
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},
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"map/main_story/green_castle.tmx": {
|
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"scale": 3,
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"scale": 2,
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"selectedLayer": 5,
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"viewCenter": {
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"x": 359.75,
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"y": 536.5
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}
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},
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"map/main_story/green_castle_f1.tmx": {
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"expandedObjectLayers": [
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4
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],
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"scale": 1.7891666666666666,
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"map/main_story/island_capital.tmx": {
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@@ -2203,19 +2259,33 @@
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}
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},
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"map/main_story/red_castle.tmx": {
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"expandedObjectLayers": [
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],
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"scale": 2,
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"selectedLayer": 2,
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"viewCenter": {
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"x": 265.25,
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"y": 576
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}
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},
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"map/main_story/red_castle_f1.tmx": {
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"expandedObjectLayers": [
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"scale": 1.5120833333333332,
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"selectedLayer": 4,
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"x": 296.6106365389915,
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"y": 239.4047947092863
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}
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},
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"map/main_story/skep.tmx": {
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"scale": 1.5,
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"selectedLayer": 4,
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"viewCenter": {
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},
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"map/main_story/spawn.tmx": {
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@@ -2225,8 +2295,8 @@
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"map/main_story/swamp_capital.tmx": {
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@@ -2257,11 +2327,25 @@
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"map/main_story/white_castle.tmx": {
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"map/maze_1.tmx": {
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@@ -2866,28 +2950,38 @@
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||||
"map.tileWidth": 16,
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||||
"map.width": 90,
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"openFiles": [
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||||
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||||
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||||
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||||
"map/cave_2.tmx",
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||||
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],
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||||
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||||
"map/castle_plains_3.tmx",
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|
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"map/catlair_2.tmx",
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"map/catlair_3.tmx",
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"map/main_story/black_castle.tmx",
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"map/aerie_1.tmx",
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||||
"map/aerie_1B.tmx",
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"map/aerie_1C.tmx",
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"map/cave_10.tmx",
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"map/main_story/skep.tmx",
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"map/main_story/spawn.tmx",
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"map/barbariancamp_4.tmx"
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||||
"map/main_story/colorless_castle.tmx",
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],
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"resizeMap.removeObjects": true,
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||||
"textEdit.monospace": true
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||||
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||||
@@ -1,56 +1,179 @@
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||||
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<editorsettings>
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</editorsettings>
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<properties>
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||||
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||||
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||||
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<layer id="3" name="Foreground" width="48" height="48">
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</data>
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</layer>
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<layer id="5" name="AboveSprites" width="30" height="30">
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</data>
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</layer>
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<objectgroup id="4" name="Objects">
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||||
<object id="50" template="../../obj/enemy.tx" x="198" y="153" width="32" height="32">
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<object id="47" template="../../obj/gold.tx" x="603" y="416">
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||||
<properties>
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||||
<property name="enemy" value="Griselbrand"/>
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||||
<property name="reward">[
|
||||
{
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||||
"type": "gold",
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||||
"count": 180,
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||||
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||||
}
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]</property>
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</properties>
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<object id="51" template="../../obj/entry_up.tx" x="209" y="480">
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<object id="49" template="../../obj/gold.tx" x="134" y="413">
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||||
<properties>
|
||||
<property name="reward">[
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||||
{
|
||||
"type": "gold",
|
||||
"count": 180,
|
||||
"addMaxCount": 40
|
||||
}
|
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@@ -1,56 +1,179 @@
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@@ -1,56 +1,179 @@
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||||
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|
||||
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|
||||
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<object id="50" template="../../obj/enemy.tx" x="200" y="151" width="32" height="32">
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<object id="47" template="../../obj/gold.tx" x="603" y="416">
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||||
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||||
{
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||||
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||||
}
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||||
]</property>
|
||||
</properties>
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||||
</object>
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||||
<object id="51" template="../../obj/entry_up.tx" x="209" y="480">
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||||
<object id="49" template="../../obj/gold.tx" x="134" y="413">
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||||
<properties>
|
||||
<property name="reward">[
|
||||
{
|
||||
"type": "gold",
|
||||
"count": 180,
|
||||
"addMaxCount": 40
|
||||
}
|
||||
]</property>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="54" template="../../obj/enemy.tx" x="368" y="728">
|
||||
<properties>
|
||||
<property name="enemy" value="Monk"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="55" template="../../obj/gate.tx" x="368" y="640">
|
||||
<properties>
|
||||
<property name="dialog">[{
|
||||
"text":"A gate is blocking the path. I looks like it is open elsewhere",
|
||||
"options":[
|
||||
{ "name":"continue" }
|
||||
]
|
||||
}]</property>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="60" template="../../obj/entry_up.tx" x="357" y="768" width="38" height="16">
|
||||
<properties>
|
||||
<property name="teleport" value=""/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="52" template="../../obj/treasure.tx" x="208" y="80">
|
||||
<object id="61" name="switch" class="dialog" gid="4426" x="624" y="560" width="16" height="16">
|
||||
<properties>
|
||||
<property name="reward">[
|
||||
<property name="dialog">[
|
||||
{
|
||||
"type": "life",
|
||||
"count": 2
|
||||
}
|
||||
]
|
||||
</property>
|
||||
<property name="sprite" value="sprites/2life.atlas"/>
|
||||
"text":"Hmm a big switch is embedded into the wall",
|
||||
"options":[
|
||||
{
|
||||
"text":"You hear some loud sounds from the center",
|
||||
"action":[{"deleteMapObject":-1},{"advanceMapFlag":"gate"}],
|
||||
"name":"flip the switch"
|
||||
"options":[{
|
||||
"condition":[{"getMapFlag":{"key":"gate","op":">=","val":3}}],
|
||||
"action":[{"deleteMapObject":55}],
|
||||
"name":"ok" }]
|
||||
},
|
||||
{ "name":"go away" }
|
||||
]
|
||||
}
|
||||
|
||||
]</property>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="63" name="switch" class="dialog" gid="4426" x="368" y="192" width="16" height="16">
|
||||
<properties>
|
||||
<property name="dialog">[
|
||||
{
|
||||
"text":"Hmm a big switch is embedded into the wall",
|
||||
"options":[
|
||||
{
|
||||
"text":"You hear some loud sounds from the center",
|
||||
"action":[{"deleteMapObject":-1},{"advanceMapFlag":"gate"}],
|
||||
"name":"flip the switch"
|
||||
"options":[{
|
||||
"condition":[{"getMapFlag":{"key":"gate","op":">=","val":3}}],
|
||||
"action":[{"deleteMapObject":55}],
|
||||
"name":"ok" }]
|
||||
},
|
||||
{ "name":"go away" }
|
||||
]
|
||||
}
|
||||
|
||||
]</property>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="64" name="switch" class="dialog" gid="4426" x="112" y="560" width="16" height="16">
|
||||
<properties>
|
||||
<property name="dialog">[
|
||||
{
|
||||
"text":"Hmm a big switch is embedded into the wall",
|
||||
"options":[
|
||||
{
|
||||
"text":"You hear some loud sounds from the center",
|
||||
"action":[{"deleteMapObject":-1},{"advanceMapFlag":"gate"}],
|
||||
"name":"flip the switch"
|
||||
"options":[{
|
||||
"condition":[{"getMapFlag":{"key":"gate","op":">=","val":3}}],
|
||||
"action":[{"deleteMapObject":55}],
|
||||
"name":"ok" }]
|
||||
},
|
||||
{ "name":"go away" }
|
||||
]
|
||||
}
|
||||
|
||||
]</property>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="65" template="../../obj/entry_down.tx" x="369" y="489">
|
||||
<properties>
|
||||
<property name="teleport" value="maps/map/main_story/white_castle_f1.tmx"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="67" template="../../obj/enemy.tx" x="679" y="664">
|
||||
<properties>
|
||||
<property name="enemy" value="Monk"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="68" template="../../obj/enemy.tx" x="681" y="458">
|
||||
<properties>
|
||||
<property name="enemy" value="Monk"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="69" template="../../obj/enemy.tx" x="368" y="298">
|
||||
<properties>
|
||||
<property name="enemy" value="Monk"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="71" template="../../obj/enemy.tx" x="56" y="664">
|
||||
<properties>
|
||||
<property name="enemy" value="Monk"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="72" template="../../obj/enemy.tx" x="55" y="455">
|
||||
<properties>
|
||||
<property name="enemy" value="Monk"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
|
||||
@@ -0,0 +1,60 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<map version="1.9" tiledversion="1.9.2" orientation="orthogonal" renderorder="right-down" width="30" height="30" tilewidth="16" tileheight="16" infinite="0" nextlayerid="6" nextobjectid="53">
|
||||
<editorsettings>
|
||||
<export target="wastetown..tmx" format="tmx"/>
|
||||
</editorsettings>
|
||||
<properties>
|
||||
<property name="dungeonEffect" value="{"startBattleWithCard": [ "Akroma presence" ]}"/>
|
||||
</properties>
|
||||
<tileset firstgid="1" source="../../tileset/main.tsx"/>
|
||||
<tileset firstgid="10113" source="../../tileset/buildings.tsx"/>
|
||||
<layer id="1" name="Background" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJztwzEJAAAMA7C+8w/VWyFLIL2kqqqqvjuO1S8b
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="2" name="Ground" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJyz5GNgsBzFGNgGiK9jwdY0ttcKiLEBi1F7qYrn8TIwzAbiObwQ+2ZB+XN56ZO+YP6mtT/paS8oz9wC4ptY6BtQe6/hkAfR5OYtbGkolB17usImTm5YwOxt5GdgaCIBN/NTx155AQYGBRKwosCovaP2jto7au/A2LsXaM4+LFgVh/h+KtmLCygJ4JcftZc4DGtLYcOg9hXI3ll41NCizQUKC5C9A9G+Gsr2AgDj7PCe
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="3" name="Foreground" width="30" height="30">
|
||||
<properties>
|
||||
<property name="spriteLayer" type="bool" value="true"/>
|
||||
</properties>
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJztwQEBAAAAgiD/r25IQAEAAPBoDhAAAQ==
|
||||
</data>
|
||||
</layer>
|
||||
<layer id="5" name="AboveSprites" width="30" height="30">
|
||||
<data encoding="base64" compression="zlib">
|
||||
eJztwQEBAAAAgiD/r25IQAEAAPBoDhAAAQ==
|
||||
</data>
|
||||
</layer>
|
||||
<objectgroup id="4" name="Objects">
|
||||
<object id="47" template="../../obj/gold.tx" x="323" y="219"/>
|
||||
<object id="49" template="../../obj/gold.tx" x="106" y="216"/>
|
||||
<object id="50" template="../../obj/enemy.tx" x="200" y="151" width="32" height="32">
|
||||
<properties>
|
||||
<property name="enemy" value="Akroma"/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="51" template="../../obj/entry_up.tx" x="209" y="480">
|
||||
<properties>
|
||||
<property name="teleport" value=""/>
|
||||
</properties>
|
||||
</object>
|
||||
<object id="52" template="../../obj/treasure.tx" x="208" y="80">
|
||||
<properties>
|
||||
<property name="reward">[
|
||||
{
|
||||
"type": "life",
|
||||
"count": 2
|
||||
}
|
||||
]
|
||||
</property>
|
||||
<property name="sprite" value="sprites/2life.atlas"/>
|
||||
</properties>
|
||||
</object>
|
||||
</objectgroup>
|
||||
</map>
|
||||
|
Before Width: | Height: | Size: 494 KiB After Width: | Height: | Size: 506 KiB |
@@ -241,7 +241,7 @@
|
||||
"startBattleWithCard": [
|
||||
"Blightsteel Colossus",
|
||||
"Urabrask the Hidden",
|
||||
"Unnatural Growth"
|
||||
"Avatar of Slaughter"
|
||||
]
|
||||
}
|
||||
},
|
||||
|
||||