Fixing Mana types being inappropriately referenced in relation to Matrices

This commit is contained in:
tehdiplomat
2018-08-28 12:24:04 -04:00
parent db7ab85f26
commit 341a241a82
6 changed files with 23 additions and 19 deletions

View File

@@ -913,6 +913,10 @@ public class ComputerUtilMana {
// Make mana needed to avoid negative effect a mandatory cost for the AI
for (String manaPart : card.getSVar("ManaNeededToAvoidNegativeEffect").split(",")) {
// convert long color strings to short color strings
if (manaPart.isEmpty()) {
continue;
}
byte mask = ManaAtom.fromName(manaPart);
// make mana mandatory for AI

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@@ -103,15 +103,6 @@ public final class MagicColor {
}
}
public static int getIndexOfFirstColor(final byte color){
for (int i = 0; i < NUMBER_OR_COLORS; i++) {
if ((color & WUBRG[i]) != 0) {
return i;
}
}
return -1; // colorless
}
/**
* The Interface Color.
*/

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@@ -14,6 +14,9 @@ public abstract class ManaAtom {
public static final byte[] MANACOLORS = new byte[] { WHITE, BLUE, BLACK, RED, GREEN };
public static final byte[] MANATYPES = new byte[] { WHITE, BLUE, BLACK, RED, GREEN, COLORLESS };
public static final byte ALL_MANA_COLORS = WHITE | BLUE | BLACK | RED | GREEN;
public static final byte ALL_MANA_TYPES = ALL_MANA_COLORS | COLORLESS;
public static final int GENERIC = 1 << 6;
// Below here skip due to byte conversion shenanigans
@@ -62,6 +65,6 @@ public abstract class ManaAtom {
return i;
}
}
return -1; // colorless
return -1; // somehow the mana is not colored or colorless?
}
}

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@@ -1655,7 +1655,8 @@ public class AbilityUtils {
String convertTo = params.get(key);
byte convertByte = 0;
if ("All".equals(convertTo)) {
convertByte = ColorSet.ALL_COLORS.getColor();
// IMPORTANT! We need to use Mana Color here not Card Color.
convertByte = ManaAtom.ALL_MANA_TYPES;
} else {
for (final String convertColor : convertTo.split(",")) {
convertByte |= ManaAtom.fromName(convertColor);

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@@ -586,6 +586,7 @@ public class ManaCostBeingPaid {
// Boolean addX used to add Xs into the returned value
final StringBuilder sb = new StringBuilder();
// TODO Prepend a line about paying with any type/color if available
if (addX) {
for (int i = 0; i < this.getXcounter(); i++) {
sb.append("{X}");
@@ -595,10 +596,11 @@ public class ManaCostBeingPaid {
int nGeneric = getGenericManaAmount();
List<ManaCostShard> shards = new ArrayList<ManaCostShard>(unpaidShards.keySet());
if (pool != null) { //replace shards with generic mana if they can be paid with any color mana
// TODO Fix this. Should we really be changing Shards here?
if (false && pool != null) { //replace shards with generic mana if they can be paid with any color mana
for (int i = 0; i < shards.size(); i++) {
ManaCostShard shard = shards.get(i);
if (shard != ManaCostShard.GENERIC && pool.getPossibleColorUses(shard.getColorMask()) == MagicColor.ALL_COLORS) {
if (shard != ManaCostShard.GENERIC && pool.getPossibleColorUses(shard.getColorMask()) == ManaAtom.ALL_MANA_TYPES) {
nGeneric += unpaidShards.get(shard).totalCount;
shards.remove(i);
i--;

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@@ -22,7 +22,6 @@ import com.google.common.collect.Lists;
import com.google.common.collect.Multimap;
import forge.GameCommand;
import forge.card.ColorSet;
import forge.card.MagicColor;
import forge.card.mana.ManaAtom;
import forge.card.mana.ManaCostShard;
@@ -364,7 +363,7 @@ public class ManaPool implements Iterable<Mana> {
public void adjustColorReplacement(byte originalColor, byte replacementColor, boolean additive) {
// Fix the index without hardcodes
int rowIdx = MagicColor.getIndexOfFirstColor(originalColor);
int rowIdx = ManaAtom.getIndexOfFirstManaType(originalColor);
rowIdx = rowIdx < 0 ? identityMatrix.length - 1 : rowIdx;
if (additive) {
colorConversionMatrix[rowIdx] |= replacementColor;
@@ -375,17 +374,19 @@ public class ManaPool implements Iterable<Mana> {
}
public void restoreColorReplacements() {
// By default each color can only be paid by itself ( {G} -> {G}, {C} -> {C}
for (int i = 0; i < colorConversionMatrix.length; i++) {
colorConversionMatrix[i] = identityMatrix[i];
}
// By default all mana types are unrestricted
for (int i = 0; i < colorRestrictionMatrix.length; i++) {
colorRestrictionMatrix[i] = ColorSet.ALL_COLORS.getColor();
colorRestrictionMatrix[i] = ManaAtom.ALL_MANA_TYPES;
}
}
public byte getPossibleColorUses(byte color) {
// Take the current conversion value, AND with restrictions to get mana usage
int rowIdx = MagicColor.getIndexOfFirstColor(color);
int rowIdx = ManaAtom.getIndexOfFirstManaType(color);
int matrixIdx = rowIdx < 0 ? identityMatrix.length - 1 : rowIdx;
byte colorUse = colorConversionMatrix[matrixIdx];
@@ -394,14 +395,16 @@ public class ManaPool implements Iterable<Mana> {
}
public boolean canPayForShardWithColor(ManaCostShard shard, byte color) {
// TODO Debug this for Paying Gonti,
byte line = getPossibleColorUses(color);
for (int i = 0; i < MagicColor.NUMBER_OR_COLORS; i++) {
byte outColor = MagicColor.WUBRG[i];
for(byte outColor : ManaAtom.MANATYPES) {
if ((line & outColor) != 0 && shard.canBePaidWithManaOfColor(outColor)) {
return true;
}
}
// TODO The following may not be needed anymore?
if (((color & (byte) ManaAtom.COLORLESS) != 0) && shard.canBePaidWithManaOfColor((byte) (byte)ManaAtom.COLORLESS)) {
return true;
}