From 332c9826959b3aede38f06920b26eae39ece9c51 Mon Sep 17 00:00:00 2001 From: Hans Mackowiak Date: Thu, 17 Apr 2025 05:58:03 +0200 Subject: [PATCH] Update crackling_emergence.txt Fix Enchant --- forge-gui/res/cardsfolder/c/crackling_emergence.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/forge-gui/res/cardsfolder/c/crackling_emergence.txt b/forge-gui/res/cardsfolder/c/crackling_emergence.txt index 19358eb9621..0ba0ff20dea 100644 --- a/forge-gui/res/cardsfolder/c/crackling_emergence.txt +++ b/forge-gui/res/cardsfolder/c/crackling_emergence.txt @@ -1,7 +1,7 @@ Name:Crackling Emergence ManaCost:1 R Types:Enchantment Aura -K:Enchant:Land you control +K:Enchant:Land.YouCtrl:Land you control SVar:AttachAILogic:Animate S:Mode$ Continuous | Affected$ Land.EnchantedBy | AddType$ Creature & Spirit | SetColor$ Red | SetPower$ 3 | SetToughness$ 3 | AddKeyword$ Haste | Description$ Enchanted land is a 3/3 red Spirit creature with haste. It's still a land. R:Event$ Destroy | ValidCard$ Card.EnchantedBy | ReplaceWith$ CracklingEgress | Description$ If enchanted land would be destroyed, instead sacrifice CARDNAME and that land gains indestructible until end of turn.