AI: Basic Logic for Destroy RE

This commit is contained in:
Hans Mackowiak
2024-05-16 19:22:57 +02:00
parent cb1c6a8676
commit 3309a48710
7 changed files with 36 additions and 7 deletions

View File

@@ -70,6 +70,7 @@ import io.sentry.Breadcrumb;
import io.sentry.Sentry;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@@ -2293,6 +2294,33 @@ public class AiController {
if (!prevention.isEmpty()) {
return Iterables.getFirst(prevention, null);
}
} else if (mode.equals(ReplacementType.Destroy)) {
List<ReplacementEffect> shield = filterList(list, CardTraitPredicates.hasParam("ShieldCounter"));
List<ReplacementEffect> regeneration = filterList(list, CardTraitPredicates.hasParam("Regeneration"));
List<ReplacementEffect> umbraArmor = filterList(list, CardTraitPredicates.isKeyword(Keyword.UMBRA_ARMOR));
List<ReplacementEffect> umbraArmorIndestructible = filterList(umbraArmor, Predicates.compose(CardPredicates.hasKeyword(Keyword.INDESTRUCTIBLE), CardTraitBase::getHostCard));
// Indestructible umbra armor is the best
if (!umbraArmorIndestructible.isEmpty()) {
return Iterables.getFirst(umbraArmorIndestructible, null);
}
// then it might be better to remove shield counter if able?
if (!shield.isEmpty()) {
return Iterables.getFirst(shield, null);
}
// TODO get the RunParams for Affected to check if the creature already dealt combat damage for Regeneration effects
// is using a Regeneration Effect better than using a Umbra Armor?
if (!regeneration.isEmpty()) {
return Iterables.getFirst(regeneration, null);
}
if (!umbraArmor.isEmpty()) {
// sort them by cmc
umbraArmor.sort(Comparator.comparing(CardTraitBase::getHostCard, Comparator.comparing(Card::getCMC)));
return Iterables.getFirst(umbraArmor, null);
}
}
// TODO always lower counters with Vorinclex first, might turn it from 1 to 0 as final

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@@ -1130,7 +1130,7 @@ public class PlayerControllerAi extends PlayerController {
}
@Override
public ReplacementEffect chooseSingleReplacementEffect(String prompt, List<ReplacementEffect> possibleReplacers) {
public ReplacementEffect chooseSingleReplacementEffect(List<ReplacementEffect> possibleReplacers) {
return brains.chooseSingleReplacementEffect(possibleReplacers);
}

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@@ -6942,7 +6942,7 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
shieldCounterReplaceDamage.setOverridingAbility(AbilityFactory.getAbility(sa, this));
}
if (shieldCounterReplaceDestroy == null) {
String reStr = "Event$ Destroy | ActiveZones$ Battlefield | ValidCard$ Card.Self | ValidCause$ SpellAbility | Secondary$ True "
String reStr = "Event$ Destroy | ActiveZones$ Battlefield | ValidCard$ Card.Self | ValidCause$ SpellAbility | Secondary$ True | ShieldCounter$ True "
+ "| Description$ If this permanent would be destroyed as the result of an effect, instead remove a shield counter from it.";
shieldCounterReplaceDestroy = ReplacementHandler.parseReplacement(reStr, this, false, null);
shieldCounterReplaceDestroy.setOverridingAbility(AbilityFactory.getAbility(sa, this));

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@@ -251,7 +251,7 @@ public abstract class PlayerController {
public abstract String chooseKeywordForPump(List<String> options, SpellAbility sa, String prompt, Card tgtCard);
public abstract boolean confirmPayment(CostPart costPart, String string, SpellAbility sa);
public abstract ReplacementEffect chooseSingleReplacementEffect(String prompt, List<ReplacementEffect> possibleReplacers);
public abstract ReplacementEffect chooseSingleReplacementEffect(List<ReplacementEffect> possibleReplacers);
public abstract StaticAbility chooseSingleStaticAbility(String prompt, List<StaticAbility> possibleReplacers);
public abstract String chooseProtectionType(String string, SpellAbility sa, List<String> choices);

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@@ -215,7 +215,7 @@ public class ReplacementHandler {
if (layer == ReplacementLayer.CantHappen) {
chosenRE = possibleReplacers.get(0);
} else {
chosenRE = decider.getController().chooseSingleReplacementEffect(Localizer.getInstance().getMessage("lblChooseFirstApplyReplacementEffect"), possibleReplacers);
chosenRE = decider.getController().chooseSingleReplacementEffect(possibleReplacers);
}
possibleReplacers.remove(chosenRE);
@@ -657,7 +657,7 @@ public class ReplacementHandler {
}
List<ReplacementEffect> possibleReplacers = new ArrayList<>(replaceCandidateMap.keySet());
ReplacementEffect chosenRE = decider.getController().chooseSingleReplacementEffect(Localizer.getInstance().getMessage("lblChooseFirstApplyReplacementEffect"), possibleReplacers);
ReplacementEffect chosenRE = decider.getController().chooseSingleReplacementEffect(possibleReplacers);
List<Map<AbilityKey, Object>> runParamList = replaceCandidateMap.get(chosenRE);
if (!executedDamageMap.containsKey(chosenRE)) {

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@@ -541,7 +541,7 @@ public class PlayerControllerForTests extends PlayerController {
}
@Override
public ReplacementEffect chooseSingleReplacementEffect(String prompt, List<ReplacementEffect> possibleReplacers) {
public ReplacementEffect chooseSingleReplacementEffect(List<ReplacementEffect> possibleReplacers) {
// TODO Auto-generated method stub
return Iterables.getFirst(possibleReplacers, null);
}

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@@ -1891,11 +1891,12 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
}
@Override
public ReplacementEffect chooseSingleReplacementEffect(final String prompt, final List<ReplacementEffect> possibleReplacers) {
public ReplacementEffect chooseSingleReplacementEffect(final List<ReplacementEffect> possibleReplacers) {
final ReplacementEffect first = possibleReplacers.get(0);
if (possibleReplacers.size() == 1) {
return first;
}
String prompt = localizer.getMessage("lblChooseFirstApplyReplacementEffect");
final String firstStr = first.toString();
for (int i = 1; i < possibleReplacers.size(); i++) {
// prompt user if there are multiple different options