"g" cards

This commit is contained in:
Northmoc
2022-04-22 01:01:59 -04:00
parent abc87b15f6
commit 32f6475a72
8 changed files with 16 additions and 12 deletions

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@@ -2,7 +2,7 @@ Name:Galvanic Juggernaut
ManaCost:4
Types:Artifact Creature Juggernaut
PT:5/5
K:CARDNAME attacks each combat if able.
S:Mode$ MustAttack | Affected$ Card.Self | Description$ CARDNAME attacks each combat if able.
K:CARDNAME doesn't untap during your untap step.
T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Creature.Other | TriggerZones$ Battlefield | Execute$ TrigUntap | TriggerDescription$ Whenever another creature dies, untap CARDNAME
SVar:TrigUntap:DB$ Untap | Defined$ Self

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@@ -1,7 +1,8 @@
Name:Goblin Assault
ManaCost:2 R
Types:Enchantment
S:Mode$ Continuous | Affected$ Creature.Goblin | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Goblin creatures attack each combat if able.
T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ r_1_1_goblin_haste | TokenOwner$ You
SVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin_haste
S:Mode$ MustAttack | Affected$ Creature.Goblin | Description$ Goblin creatures attack each combat if able.
DeckHas:Ability$Token & Type$Goblin
Oracle:At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.\nGoblin creatures attack each combat if able.

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@@ -2,5 +2,5 @@ Name:Goblin Brigand
ManaCost:1 R
Types:Creature Goblin Warrior
PT:2/2
K:CARDNAME attacks each combat if able.
S:Mode$ MustAttack | Affected$ Card.Self | Description$ CARDNAME attacks each combat if able.
Oracle:Goblin Brigand attacks each combat if able.

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@@ -2,7 +2,7 @@ Name:Goblin Diplomats
ManaCost:1 R
Types:Creature Goblin
PT:2/1
A:AB$ Effect | Cost$ T | Name$ Goblin Diplomats Effect | StaticAbilities$ KWPump | SpellDescription$ Each creature attacks this turn if able.
SVar:KWPump:Mode$ Continuous | EffectZone$ Command | AffectedZone$ Battlefield | Affected$ Creature | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Each creature attacks this turn if able.
A:AB$ Effect | Cost$ T | StaticAbilities$ MustAttack | SpellDescription$ Each creature attacks this turn if able.
SVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | Affected$ Creature | Description$ Each creature attacks this turn if able.
AI:RemoveDeck:All
Oracle:{T}: Each creature attacks this turn if able.

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@@ -2,11 +2,12 @@ Name:Goblin Rabblemaster
ManaCost:2 R
Types:Creature Goblin Warrior
PT:2/2
S:Mode$ Continuous | Affected$ Creature.Goblin+Other+YouCtrl | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Other Goblin creatures you control attack each combat if able.
S:Mode$ MustAttack | Affected$ Creature.Goblin+Other+YouCtrl | Description$ Other Goblin creatures you control attack each combat if able.
T:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ You | Execute$ TrigToken | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
SVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenOwner$ You | TokenScript$ r_1_1_goblin_haste
SVar:TrigToken:DB$ Token | TokenScript$ r_1_1_goblin_haste
T:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigPump | TriggerDescription$ Whenever CARDNAME attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
SVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ X
SVar:X:Count$Valid Goblin.attacking+Other
SVar:PlayMain1:TRUE
DeckHas:Ability$Token
Oracle:Other Goblin creatures you control attack each combat if able.\nAt the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.\nWhenever Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.

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@@ -1,6 +1,7 @@
Name:Grand Melee
ManaCost:3 R
Types:Enchantment
S:Mode$ Continuous | Affected$ Creature | AddHiddenKeyword$ CARDNAME blocks each combat if able. & CARDNAME attacks each combat if able. | Description$ All creatures attack each combat if able. All creatures block each combat if able.
S:Mode$ MustAttack | Affected$ Creature | Description$ All creatures attack each combat if able. All creatures block each combat if able.
S:Mode$ Continuous | Affected$ Creature | AddHiddenKeyword$ CARDNAME blocks each combat if able. | Secondary$ True
SVar:NonStackingEffect:True
Oracle:All creatures attack each combat if able.\nAll creatures block each combat if able.

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@@ -17,5 +17,5 @@ ManaCost:no cost
Types:Creature Eldrazi Fish
PT:4/5
A:AB$ Effect | Cost$ 6 | StaticAbilities$ MustAttack | SpellDescription$ Creatures your opponents control attack this turn if able.
SVar:MustAttack:Mode$ Continuous | EffectZone$ Command | Affected$ Creature.OppCtrl | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Creatures your opponents control attack this turn if able.
SVar:MustAttack:Mode$ MustAttack | EffectZone$ Command | Affected$ Creature.OppCtrl | Description$ Creatures your opponents control attack this turn if able.
Oracle:{6}: Creatures your opponents control attack this turn if able.

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@@ -2,6 +2,7 @@ Name:Guise of Fire
ManaCost:R
Types:Enchantment Aura
K:Enchant creature
A:SP$ Attach | Cost$ R | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ -1 | AddHiddenKeyword$ CARDNAME attacks each combat if able. | Description$ Enchanted creature gets +1/-1 and attacks each combat if able.
A:SP$ Attach | ValidTgts$ Creature | AILogic$ Curse
S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 1 | AddToughness$ -1 | Description$ Enchanted creature gets +1/-1 and attacks each combat if able.
S:Mode$ MustAttack | Affected$ Creature.EnchantedBy | Secondary$ True
Oracle:Enchant creature\nEnchanted creature gets +1/-1 and attacks each combat if able.