From 32d09988c32c41e54630d183722fb8186fb0fd02 Mon Sep 17 00:00:00 2001 From: Sloth Date: Thu, 9 Feb 2012 15:31:52 +0000 Subject: [PATCH] - Converted two cards to use the keyword "CARDNAME assigns no combat damage". --- res/cardsfolder/g/gaze_of_pain.txt | 2 +- res/cardsfolder/l/lim_duls_paladin.txt | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/res/cardsfolder/g/gaze_of_pain.txt b/res/cardsfolder/g/gaze_of_pain.txt index 146cffdf19b..73622c59991 100644 --- a/res/cardsfolder/g/gaze_of_pain.txt +++ b/res/cardsfolder/g/gaze_of_pain.txt @@ -5,7 +5,7 @@ Text:no text A:SP$ Effect | Cost$ 1 B | Name$ Gaze of Pain Effect | Triggers$ TrigAttackerUnblocked | SVars$ Damage,DBPump,X | SpellDescription$ Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. SVar:TrigAttackerUnblocked:Mode$ AttackerUnblocked | ValidCard$ Creature.YouCtrl | Execute$ Damage | OptionalDecider$ You | TriggerDescription$ Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn. SVar:Damage:AB$DealDamage | Cost$ 0 | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X | SubAbility$ DBPump -SVar:DBPump:DB$Pump | Defined$ TriggeredAttacker | KW$ HIDDEN Prevent all combat damage that would be dealt by CARDNAME. +SVar:DBPump:DB$Pump | Defined$ TriggeredAttacker | KW$ HIDDEN CARDNAME assigns no combat damage SVar:X:TriggeredAttacker$CardPower SVar:Rarity:Common SVar:Picture:http://www.wizards.com/global/images/magic/general/gaze_of_pain.jpg diff --git a/res/cardsfolder/l/lim_duls_paladin.txt b/res/cardsfolder/l/lim_duls_paladin.txt index 046447421dd..00e5bf7685e 100644 --- a/res/cardsfolder/l/lim_duls_paladin.txt +++ b/res/cardsfolder/l/lim_duls_paladin.txt @@ -12,7 +12,7 @@ SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True T:Mode$ Blocks | ValidCard$ Creature | ValidBlocked$ Card.Self | TriggerZones$ Battlefield | Execute$ TrigBlockedPump | TriggerDescription$ Whenever CARDNAME becomes blocked by a creature, CARDNAME get +6/+3 until end of turn. SVar:TrigBlockedPump:AB$Pump | Cost$ 0 | Defined$ Self | NumAtt$ 6 | NumDef$ 3 T:Mode$ AttackerUnblocked | ValidCard$ Card.Self | Execute$ TrigUnBlockedPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks and isn't blocked, it assigns no combat damage to defending player this turn and that player loses 4 life. -SVar:TrigUnBlockedPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN Prevent all combat damage that would be dealt by CARDNAME. | SubAbility$ DBLoseLife +SVar:TrigUnBlockedPump:AB$ Pump | Cost$ 0 | KW$ HIDDEN CARDNAME assigns no combat damage | SubAbility$ DBLoseLife SVar:DBLoseLife:DB$ LoseLife | Defined$ Opponent | LifeAmount$ 4 SVar:X:Remembered$Amount SVar:RemAIDeck:True