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Fix scripts causing deck editor crash
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@@ -4,7 +4,7 @@ Types:Creature Dragon
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PT:4/3
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PT:4/3
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K:Flying
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K:Flying
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Confounding Clouds — When CARDNAME enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigTap | TriggerDescription$ Confounding Clouds — When CARDNAME enters the battlefield, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.
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SVar:TapOneEach:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose one target creature that each opponent controls | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SubAbility$ DBPump
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SVar:TrigTap:DB$ Tap | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Choose one target creature that each opponent controls | TargetMin$ 0 | TargetMax$ OneEach | TargetsWithDifferentControllers$ True | SubAbility$ DBPump
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SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent
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SVar:DBPump:DB$ Pump | Defined$ Targeted | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent
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SVar:OneEach:PlayerCountOpponents$Amount
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SVar:OneEach:PlayerCountOpponents$Amount
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SVar:PlayMain1:TRUE
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SVar:PlayMain1:TRUE
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@@ -3,6 +3,6 @@ ManaCost:3
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Types:Artifact
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Types:Artifact
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A:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Library | ChangeType$ Land.Basic,Gate | ChangeNum$ 2 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChangeZone1 | SpellDescription$ Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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A:AB$ ChangeZone | Cost$ 2 T Sac<1/CARDNAME> | Origin$ Library | Destination$ Library | ChangeType$ Land.Basic,Gate | ChangeNum$ 2 | RememberChanged$ True | Reveal$ True | Shuffle$ False | StackDescription$ SpellDescription | SubAbility$ DBChangeZone1 | SpellDescription$ Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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SVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.IsRemembered,Gate.IsRemembered | ChangeNum$ 1 | Mandatory$ True | ForgetChanged$ True | NoLooking$ True | SelectPrompt$ Select a card for the battlefield | Tapped$ True | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None
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SVar:DBChangeZone1:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | ChangeType$ Land.IsRemembered,Gate.IsRemembered | ChangeNum$ 1 | Mandatory$ True | ForgetChanged$ True | NoLooking$ True | SelectPrompt$ Select a card for the battlefield | Tapped$ True | Shuffle$ False | SubAbility$ DBChangeZone2 | StackDescription$ None
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SVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Hand | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card | ForgetChanged$ True | StackDescription$ None | SubAbility$ DBCleanup
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SVar:DBChangeZone2:DB$ ChangeZone | Origin$ Library | Destination$ Hand | Defined$ Remembered | ConditionDefined$ Remembered | ConditionPresent$ Card | ForgetChanged$ True | StackDescription$ None
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DeckHints:Type$Gate
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DeckHints:Type$Gate
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Oracle:{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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Oracle:{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
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@@ -2,7 +2,7 @@ Name:Overwhelming Encounter
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ManaCost:3 G G
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ManaCost:3 G G
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Types:Sorcery
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Types:Sorcery
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A:SP$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance & Trample | SubAbility$ DBRollDice | SpellDescription$ Creatures you control gain vigilance and trample until end of turn. Roll a d20.
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A:SP$ PumpAll | ValidCards$ Creature.YouCtrl | KW$ Vigilance & Trample | SubAbility$ DBRollDice | SpellDescription$ Creatures you control gain vigilance and trample until end of turn. Roll a d20.
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SVar:RollD20:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBPump,10-19:DBPutCounter,20:DBMaxCounter | SpellDescription$ Roll a d20.
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SVar:DBRollDice:DB$ RollDice | Sides$ 20 | ResultSubAbilities$ 1-9:DBPump,10-19:DBPutCounter,20:DBMaxCounter | SpellDescription$ Roll a d20.
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SVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ 1—9 VERT Creatures you control get +2/+2 until end of turn.
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SVar:DBPump:DB$ PumpAll | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ 1—9 VERT Creatures you control get +2/+2 until end of turn.
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SVar:DBPutCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ 10—19 VERT Creatures you control get +2/+2 until end of turn.
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SVar:DBPutCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 2 | SpellDescription$ 10—19 VERT Creatures you control get +2/+2 until end of turn.
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SVar:DBMaxCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 4 | SpellDescription$ 20 VERT Creatures you control get +2/+2 until end of turn.
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SVar:DBMaxCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 4 | SpellDescription$ 20 VERT Creatures you control get +2/+2 until end of turn.
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