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Merge branch 'BRO4' of https://github.com/Simisays/forge into BRO4
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@@ -5,11 +5,13 @@ PT:3/4
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K:Reach
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T:Mode$ ChangesZoneAll | ValidCards$ Land.YouOwn+nonToken | Origin$ Any | Destination$ Graveyard | TriggerZones$ Battlefield | Execute$ TrigLifegain | TriggerDescription$ Whenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.
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SVar:TrigLifegain:DB$ GainLife | Cost$ G | LifeAmount$ 2
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T:Mode$ Phase | Phase$ Upkeep | CheckSVar$ X | SVarCompare$ GE4 | IsPresent$ Card.Self+YouOwn | IsPresent2$ Land.YouCtrl+YouOwn+namedArgoth; Sanctum of Nature | ValidPlayer$ You | Execute$ Meld | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control CARDNAME and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
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T:Mode$ Phase | Phase$ Upkeep | CheckSVar$ X | SVarCompare$ GE4 | IsPresent$ Card.Self+YouOwn | IsPresent2$ Land.YouCtrl+YouOwn+namedArgoth; Sanctum of Nature | ValidPlayer$ You | Execute$ Meld | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of your upkeep, if you both own and control CARDNAME and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
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SVar:Meld:DB$ Meld | Name$ Titania, Gaea Incarnate | Primary$ Titania, Voice of Gaea | Secondary$ Argoth, Sanctum of Nature | SecondaryType$ Land
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DeckHints:Name$Argoth, Sanctum of Nature
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MeldPair:Argoth, Sanctum of Nature
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SVar:X:Count$TypeInYourYard.Land
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DeckHints:Ability$Mill|Graveyard|Dredge & Name$Argoth, Sanctum of Nature
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DeckHas:Ability$LifeGain
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AlternateMode:Meld
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Oracle:Reach\nWhenever one or more land cards are put into your graveyard from anywhere, you gain 2 life.\nAt the beginning of your upkeep, if there are four or more land cards in your graveyard and you both own and control Titania, Voice of Gaea and a land named Argoth, Sanctum of Nature, exile them, then meld them into Titania, Gaea Incarnate.
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@@ -30,4 +32,5 @@ T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.S
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SVar:TrigChangeZoneAll:DB$ ChangeZoneAll | ChangeType$ Land.YouCtrl | Origin$ Graveyard | Destination$ Battlefield | Tapped$ True
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A:AB$ PutCounter | Cost$ 3 G | ValidTgts$ Land.YouCtrl | TgtPrompt$ Select target land you control | CounterType$ P1P1 | CounterNum$ 4 | SubAbility$ DBAnimate | SpellDescription$ Put 4 +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature with haste. It's still a land.
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SVar:DBAnimate:DB$ Animate | Defined$ ParentTarget | Power$ 0 | Toughness$ 0 | Types$ Creature,Elemental | Keywords$ Haste | Duration$ Permanent
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DeckHas:Ability$Graveyard
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Oracle:Vigilance, reach, trample, haste\nTitania, Gaea Incarnate’s power and toughness are each equal to the number of lands you control.\nWhen Titania, Gaea Incarnate enters the battlefield, return all land cards from your graveyard to the battlefield tapped.\n{3}{G}: Put four +1/+1 counters on target land you control. It becomes a 0/0 Elemental creature with haste. It’s still a land.
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