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Merge remote-tracking branch 'core/master'
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@@ -223,6 +223,19 @@ public class ChangeZoneAllEffect extends SpellAbilityEffect {
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if (!movedCard.getZone().equals(originZone)) {
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triggerList.put(originZone.getZoneType(), movedCard.getZone().getZoneType(), movedCard);
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if (c.getMeldedWith() != null) {
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Card meld = game.getCardState(c.getMeldedWith(), null);
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if (meld != null) {
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triggerList.put(originZone.getZoneType(), movedCard.getZone().getZoneType(), meld);
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}
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}
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if (c.hasMergedCard()) {
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for (final Card cm : c.getMergedCards()) {
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if (cm == c) continue;
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triggerList.put(originZone.getZoneType(), movedCard.getZone().getZoneType(), cm);
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}
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}
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}
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}
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@@ -728,16 +728,28 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
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}
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}
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if (!movedCard.getZone().equals(originZone)) {
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Card meld = null;
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triggerList.put(originZone.getZoneType(), movedCard.getZone().getZoneType(), movedCard);
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if (gameCard.getMeldedWith() != null) {
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meld = game.getCardState(gameCard.getMeldedWith(), null);
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if (meld != null) {
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triggerList.put(originZone.getZoneType(), movedCard.getZone().getZoneType(), meld);
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}
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}
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if (gameCard.hasMergedCard()) {
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for (final Card c : gameCard.getMergedCards()) {
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if (c == gameCard) continue;
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triggerList.put(originZone.getZoneType(), movedCard.getZone().getZoneType(), c);
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}
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}
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if (remember != null) {
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hostCard.addRemembered(movedCard);
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// addRememberedFromCardState ?
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if (gameCard.getMeldedWith() != null) {
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Card meld = game.getCardState(gameCard.getMeldedWith(), null);
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if (meld != null) {
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hostCard.addRemembered(meld);
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}
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if (meld != null) {
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hostCard.addRemembered(meld);
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}
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if (gameCard.hasMergedCard()) {
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for (final Card c : gameCard.getMergedCards()) {
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@@ -68,8 +68,10 @@ public class RollDiceEffect extends SpellAbilityEffect {
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total += roll;
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}
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String message = Localizer.getInstance().getMessage("lblPlayerRolledResult", player, StringUtils.join(rolls, ", "));
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player.getGame().getAction().nofityOfValue(sa, player, message, null);
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if (amount > 0) {
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String message = Localizer.getInstance().getMessage("lblPlayerRolledResult", player, StringUtils.join(rolls, ", "));
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player.getGame().getAction().nofityOfValue(sa, player, message, null);
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}
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if (sa.hasParam("ResultSVar")) {
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host.setSVar(sa.getParam("ResultSVar"), ""+total);
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@@ -3,10 +3,10 @@ ManaCost:X B B
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Types:Creature Zombie
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PT:0/1
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R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ ExileCreature | Description$ As CARDNAME enters the battlefield, exile X creature cards from your graveyard. If you can't, put CARDNAME into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, CARDNAME enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.
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SVar:ExileCreature:DB$ ChooseCard | ETB$ True | Choices$ Creature.YouOwn | ChoiceZone$ Graveyard | Amount$ X | Mandatory$ True | ConditionCheckSVar$ CheckYard | ConditionSVarCompare$ GEX | References$ CheckYard,X | SubAbility$ DBExile
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SVar:ExileCreature:DB$ ChooseCard | ETB$ True | Choices$ Creature.YouOwn | ChoiceZone$ Graveyard | Amount$ X | Mandatory$ True | ConditionCheckSVar$ CheckYard | ConditionSVarCompare$ GEX | SubAbility$ DBExile
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SVar:DBExile:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Exile | RememberChanged$ True | SubAbility$ Movetoyard
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SVar:Movetoyard:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Graveyard | Defined$ Self | ConditionCheckSVar$ CheckExiled | ConditionSVarCompare$ LTX | References$ CheckExiled,X | Imprint$ True | SubAbility$ ChooseCounters
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SVar:ChooseCounters:DB$ Repeat | MaxRepeat$ X | ETB$ True | RepeatSubAbility$ DBChooseCounter | ConditionCheckSVar$ CheckExiled | ConditionSVarCompare$ EQX | References$ CheckExiled,X | SubAbility$ MovetoPlay
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SVar:Movetoyard:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Graveyard | Defined$ Self | ConditionCheckSVar$ CheckExiled | ConditionSVarCompare$ LTX | Imprint$ True | ETB$ True | SubAbility$ ChooseCounters
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SVar:ChooseCounters:DB$ Repeat | MaxRepeat$ X | ETB$ True | RepeatSubAbility$ DBChooseCounter | ConditionCheckSVar$ CheckExiled | ConditionSVarCompare$ EQX | SubAbility$ MovetoPlay
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SVar:DBChooseCounter:DB$ GenericChoice | Choices$ SVarP1P1,SVarP2P0,SVarP0P2
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SVar:SVarP1P1:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ETB$ True | SpellDescription$ +1/+1
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SVar:SVarP2P0:DB$ PutCounter | CounterType$ P2P0 | CounterNum$ 1 | ETB$ True | SpellDescription$ +2/+0
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@@ -4,7 +4,8 @@ Types:Creature Frog Rogue
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PT:2/1
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T:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigExile | TriggerDescription$ When CARDNAME enters the battlefield, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.)
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SVar:TrigExile:DB$ ChangeZone | Origin$ Hand | Destination$ Exile | ValidTgts$ Opponent | DefinedPlayer$ Targeted | Chooser$ You | TgtPrompt$ Select target opponent | ChangeType$ Card.nonLand | ChangeNum$ 1 | IsCurse$ True | RememberChanged$ True | SubAbility$ TrigRansom
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SVar:TrigRansom:DB$ Effect | EffectOwner$ ParentTarget | Duration$ Permanent | Abilities$ PayUp | SVars$ ExileEffect | RememberObjects$ RememberedLKI
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SVar:TrigRansom:DB$ Effect | EffectOwner$ ParentTarget | Duration$ Permanent | Abilities$ PayUp | SVars$ ExileEffect | RememberObjects$ RememberedLKI | SubAbility$ DBCleanup
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SVar:PayUp:ST$ ChangeZone | Cost$ 3 | Defined$ Remembered | Origin$ Exile | Destination$ Hand | ActivationZone$ Command | AILogic$ Always | SubAbility$ ExileEffect
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SVar:ExileEffect:DB$ ChangeZone | Defined$ Self | Origin$ Command | Destination$ Exile
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SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True
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Oracle:When Frogkin Kidnapper enters the battlefield, target opponent reveals their hand. Choose a nonland card from it. Ransom that card. (Exile it. Its owner may pay {3} at any time to return it to their hand.)
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@@ -4,7 +4,7 @@ Types:Creature Hydra Dog
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PT:0/0
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K:ETBReplacement:Other:RollCounters
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SVar:X:Count$xPaid
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SVar:RollCounters:DB$ RollDice | Amt$ X | ResultSVar$ Result | SubAbility$ DBCounters | SpellDescription$ As CARDNAME enters the battlefield, roll X six-sided dice. CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
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SVar:RollCounters:DB$ RollDice | Amt$ X | ETB$ True | ResultSVar$ Result | SubAbility$ DBCounters | SpellDescription$ As CARDNAME enters the battlefield, roll X six-sided dice. CARDNAME enters the battlefield with a number of +1/+1 counters on it equal to the total of those results.
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SVar:DBCounters:DB$ PutCounter | Defined$ Self | CounterType$ P1P1 | CounterNum$ Result | ETB$ True
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K:Reach
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K:Trample
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@@ -585,10 +585,10 @@ lblRandomDecks=Mazos aleatorios
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lblNetDecks=Mazos online
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lblNetCommanderDecks=Mazos Commander online
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lblNetArchiveStandardDecks=Archivo online de mazos Standard
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lblNetArchivePioneerDecks=Archivo online de mazos Pioneer
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lblNetArchiveModernDecks=Archivo online de mazos Modern
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lblNetArchivePioneerDecks=Net Archive Pioneer Decks
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lblNetArchiveLegacyDecks=Net Archive Legacy Decks
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lblNetArchiveVintageDecks=Net Archive Vintage Decks
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lblNetArchiveLegacyDecks=Archivo online de mazos Legacy
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lblNetArchiveVintageDecks=Archivo online de mazos Vintage
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#VSubmenuTutorial
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lblTutorial=Tutorial
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lblTutorialMode=Modo Tutorial
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@@ -933,7 +933,7 @@ lblSideboard=Banquillo
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lblNew=Nuevo
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lblOwned=Adquirida
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lblPower=Fuerza
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ttPower=Power
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ttPower=Fuerza
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lblPrice=Precio
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ttPrice=Precio
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lblRanking=Ranking
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@@ -1003,16 +1003,16 @@ lblEnableRoundBorder=Habilitar máscara de bordes redondeados
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nlEnableRoundBorder=Cuando está habilitado, las esquinas de las cartas se redondean (Preferiblemente Cartas con bordes completos).
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lblPreloadExtendedArtCards=Precargar cartas de arte extendido
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nlPreloadExtendedArtCards=Cuando está habilitado, carga previamente las cartas de arte ampliadas en la caché al iniciar el programa (Alto uso de RAM).
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lblEnableMatchScrollIndicator=Match Scroll Indicator
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nlEnableMatchScrollIndicator=When enabled, show the scroll indicator on the match screen.
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lblMatchScrollIndicator=Indicador de desplazamiento del juego
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nlMatchScrollIndicator=Cuando está habilitado, muestra el indicador de desplazamiento en la pantalla de juego.
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lblShowFPSDisplay=Mostrar FPS
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nlShowFPSDisplay=Cuando está habilitado, muestra los FPS (Experimental).
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lblEnableUnknownCards=Habilitar cartas desconocidas
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nlEnableUnknownCards=Habilitar que las cartas desconocidas se carguen en el Unknown Set. (Requiere reinicio)
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lblEnableNonLegalCards=Enable Non-Legal Cards
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nlEnableNonLegalCards=Enable Non-Legal Cards like Un-sets and PlayTest Cards. (Requires restart)
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lblDisableCardImages=Disable Card Images
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nlDisableCardImages=When enabled, Forge will not display card images.
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lblEnableNonLegalCards=Habilitar cartas no legales
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nlEnableNonLegalCards=Habilita cartas no legales como Un-Sets y cartas para testeo. (Requiere reinicio)
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lblDisableCardImages=Desactivar imágenes de cartas
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nlDisableCardImages=Cuando está habilitado, Forge no mostrará imágenes de tarjetas.
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lblExperimentalNetworkCompatibility=Compatibilidad de red experimental
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nlExperimentalNetworkCompatibility=Forge cambia a un flujo de red compatible. (Si no estás seguro, deshabilita esta opción)
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lblDisposeTextures=Desechar texturas
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@@ -1737,7 +1737,7 @@ lblSelectACardAttachSourceTo={0} - Selecciona una carta a la que anexar.
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#BidLifeEffect.java
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lblBidLife=Elige una puja más alta
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lblChooseStartingBid=Elige una apuesta inicial
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lblDoYouWantTopBid=¿Quieres hacer una puja máxima? Puja actual \
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lblDoYouWantTopBid=Do you want to top bid? Current Bid \=
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lblTopBidWithValueLife=puja más alta con {0} de vida
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#BondEffect.java
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lblSelectACardPair=Selecciona una carta para emparejarla con
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@@ -1913,9 +1913,9 @@ lblFaceDownCardCantTurnFaceUp=La carta boca abajo no se puede girar boca arriba
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#ShuffleEffect.java
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lblHaveTargetShuffle=¿Ha barajado {0}?
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#SubgameEffect.java
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lblSubgameStart=Subgame started by {0}''s effect.
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lblSubgameEnd=Subgame ended. {0} wins. {1} loses.
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lblSubgameEndDraw=Subgame ended in a draw.
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lblSubgameStart=Subjuego iniciado por el efecto de {0}.
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lblSubgameEnd=Terminó el subjuego. {0} gana. {1} pierde.
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lblSubgameEndDraw=El subjuego terminó en empate.
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#SurveilEffect.java
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lblDoYouWantSurveil=¿Quieres vigilar?
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#TapOrUntapAllEffect.java
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@@ -1932,6 +1932,8 @@ lblSelectCardToUntap=Selecciona las cartas que quieres enderezar
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lblVote=Votar
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lblCurrentVote=Votos actuales
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lblHowManyAdditionalVotesDoYouWant=¿Cuántos votos adicionales quieres?
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#InputPayMana.java
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lblChooseManaAbility=Elige una habilidad de maná:
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#VDevMenu.java
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lblUnlimitedLands=Jugar tierras ilimitadas
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lblGenerateMana=Generar maná
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@@ -1976,11 +1978,11 @@ lblLibraryZone=biblioteca
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lblGraveyardZone=cementerio
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lblBattlefieldZone=campo de batalla
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lblExileZone=exilio
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lblFlashbackZone=flashback
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lblFlashbackZone=restrospectiva
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lblCommandZone=mando
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lblStackZone=pila
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lblSideboardZone=banquillo
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lblAnteZone=ante
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lblAnteZone=apuesta
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lblSchemeDeckZone=mazo scheme
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lblPlanarDeckZone=mazo planar
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lblSubgameZone=subjuego
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