remove more null literals where overloads that pass null exist

This commit is contained in:
Ryan1729
2019-09-05 00:53:46 -06:00
parent 2f45d0050b
commit 311bbea70f
8 changed files with 35 additions and 38 deletions

View File

@@ -612,11 +612,8 @@ public class GameAction {
}
public final Card moveToStack(final Card c, SpellAbility cause) {
return moveToStack(c, cause, null);
}
public final Card moveToStack(final Card c, SpellAbility cause, Map<String, Object> params) {
final Zone stack = game.getStackZone();
return moveTo(stack, c, cause, params);
return moveTo(stack, c, cause);
}
public final Card moveToGraveyard(final Card c, SpellAbility cause) {
@@ -638,12 +635,8 @@ public class GameAction {
}
public final Card moveToPlay(final Card c, SpellAbility cause) {
return moveToPlay(c, cause, null);
}
public final Card moveToPlay(final Card c, SpellAbility cause, Map<String, Object> params) {
final PlayerZone play = c.getController().getZone(ZoneType.Battlefield);
return moveTo(play, c, cause, params);
return moveTo(play, c, cause, null);
}
public final Card moveToPlay(final Card c, final Player p, SpellAbility cause) {
@@ -685,15 +678,11 @@ public class GameAction {
}
public final Card moveToVariantDeck(Card c, ZoneType zone, int deckPosition, SpellAbility cause) {
return moveToVariantDeck(c, zone, deckPosition, cause, null);
}
public final Card moveToVariantDeck(Card c, ZoneType zone, int deckPosition, SpellAbility cause, Map<String, Object> params) {
final PlayerZone deck = c.getOwner().getZone(zone);
if (deckPosition == -1 || deckPosition > deck.size()) {
deckPosition = deck.size();
}
return changeZone(game.getZoneOf(c), deck, c, deckPosition, cause, params);
return changeZone(game.getZoneOf(c), deck, c, deckPosition, cause);
}
public final Card exile(final Card c, SpellAbility cause) {
@@ -729,16 +718,16 @@ public class GameAction {
public final Card moveTo(final ZoneType name, final Card c, final int libPosition, SpellAbility cause) {
// Call specific functions to set PlayerZone, then move onto moveTo
switch(name) {
case Hand: return moveToHand(c, cause, null);
case Library: return moveToLibrary(c, libPosition, cause, null);
case Battlefield: return moveToPlay(c, cause, null);
case Graveyard: return moveToGraveyard(c, cause, null);
case Exile: return exile(c, cause, null);
case Stack: return moveToStack(c, cause, null);
case PlanarDeck: return moveToVariantDeck(c, ZoneType.PlanarDeck, libPosition, cause, null);
case SchemeDeck: return moveToVariantDeck(c, ZoneType.SchemeDeck, libPosition, cause, null);
case Hand: return moveToHand(c, cause);
case Library: return moveToLibrary(c, libPosition, cause);
case Battlefield: return moveToPlay(c, cause);
case Graveyard: return moveToGraveyard(c, cause);
case Exile: return exile(c, cause);
case Stack: return moveToStack(c, cause);
case PlanarDeck: return moveToVariantDeck(c, ZoneType.PlanarDeck, libPosition, cause);
case SchemeDeck: return moveToVariantDeck(c, ZoneType.SchemeDeck, libPosition, cause);
default: // sideboard will also get there
return moveTo(c.getOwner().getZone(name), c, cause, null);
return moveTo(c.getOwner().getZone(name), c, cause);
}
}

View File

@@ -9,7 +9,15 @@ public enum AbilityKey {
Attackers("Attackers"),
AttackingPlayer("AttackingPlayer"),
AttackedTarget("AttackedTarget"),
Player("Player");
Card("Card"),
Cause("Cause"),
Destination("Destination"),
Player("Player"),
IndividualCostPaymentInstance("IndividualCostPaymentInstance"),
Origin("Origin"),
SpellAbilityStackInstance("SpellAbilityStackInstance")
;
private String key;

View File

@@ -470,7 +470,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
}
}
movedCard = game.getAction().moveToLibrary(tgtC, libraryPosition, sa, null);
movedCard = game.getAction().moveToLibrary(tgtC, libraryPosition, sa);
} else {
if (destination.equals(ZoneType.Battlefield)) {
@@ -967,7 +967,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
Card movedCard = null;
final Zone originZone = game.getZoneOf(c);
if (destination.equals(ZoneType.Library)) {
movedCard = game.getAction().moveToLibrary(c, libraryPos, sa, null);
movedCard = game.getAction().moveToLibrary(c, libraryPos, sa);
}
else if (destination.equals(ZoneType.Battlefield)) {
if (sa.hasParam("Tapped")) {
@@ -1108,7 +1108,7 @@ public class ChangeZoneEffect extends SpellAbilityEffect {
movedCard.setTimestamp(ts);
}
else if (destination.equals(ZoneType.Exile)) {
movedCard = game.getAction().exile(c, sa, null);
movedCard = game.getAction().exile(c, sa);
if (!c.isToken()) {
Card host = sa.getOriginalHost();
if (host == null) {

View File

@@ -181,7 +181,7 @@ public class CopyPermanentEffect extends SpellAbilityEffect {
// Temporarily register triggers of an object created with CopyPermanent
//game.getTriggerHandler().registerActiveTrigger(copy, false);
final Card copyInPlay = game.getAction().moveToPlay(t, sa, null);
final Card copyInPlay = game.getAction().moveToPlay(t, sa);
if (copyInPlay.getZone() != null) {
triggerList.put(ZoneType.None, copyInPlay.getZone().getZoneType(), copyInPlay);

View File

@@ -223,7 +223,7 @@ public class CostAdjustment {
cardsToDelveOut.add(c);
} else if (!test) {
sa.getHostCard().addDelved(c);
final Card d = game.getAction().exile(c, null, null);
final Card d = game.getAction().exile(c, null);
table.put(ZoneType.Graveyard, d.getZone().getZoneType(), d);
}
}

View File

@@ -30,7 +30,7 @@ public abstract class AbstractMulligan {
CardCollection toMulligan = new CardCollection(player.getCardsIn(ZoneType.Hand));
revealPreMulligan(toMulligan);
for (final Card c : toMulligan) {
player.getGame().getAction().moveToLibrary(c, null, null);
player.getGame().getAction().moveToLibrary(c, null);
}
try {
Thread.sleep(100); //delay for a tiny bit to give UI a chance catch up

View File

@@ -1308,7 +1308,7 @@ public class Player extends GameEntity implements Comparable<Player> {
if (toGrave != null) {
for(Card c : toGrave) {
getGame().getAction().moveToGraveyard(c, cause, null);
getGame().getAction().moveToGraveyard(c, cause);
numToGrave++;
}
}
@@ -1316,7 +1316,7 @@ public class Player extends GameEntity implements Comparable<Player> {
if (toTop != null) {
Collections.reverse(toTop); // the last card in list will become topmost in library, have to revert thus.
for(Card c : toTop) {
getGame().getAction().moveToLibrary(c, cause, null);
getGame().getAction().moveToLibrary(c, cause);
numToTop++;
}
}
@@ -1399,7 +1399,7 @@ public class Player extends GameEntity implements Comparable<Player> {
}
}
c = game.getAction().moveToHand(c, null, null);
c = game.getAction().moveToHand(c, null);
drawn.add(c);
if (topCardRevealed) {
@@ -1574,16 +1574,16 @@ public class Player extends GameEntity implements Comparable<Player> {
sb.append(this).append(" discards ").append(c);
final Card newCard;
if (discardToTopOfLibrary) {
newCard = game.getAction().moveToLibrary(c, 0, sa, null);
newCard = game.getAction().moveToLibrary(c, 0, sa);
sb.append(" to the library");
// Play the Discard sound
}
else if (discardMadness) {
newCard = game.getAction().exile(c, sa, null);
newCard = game.getAction().exile(c, sa);
sb.append(" with Madness");
}
else {
newCard = game.getAction().moveToGraveyard(c, sa, null);
newCard = game.getAction().moveToGraveyard(c, sa);
// Play the Discard sound
}
if (table != null) {

View File

@@ -2433,9 +2433,9 @@ public class PlayerControllerHuman extends PlayerController implements IGameCont
TextUtil.concatWithSpace("Should", forgeCard.toString(), "be added to the top or to the bottom of the library?"), true, Arrays.asList("Top", "Bottom"));
}
if (lastTopOfTheLibrary) {
game.getAction().moveToLibrary(forgeCard, null, null);
game.getAction().moveToLibrary(forgeCard, null);
} else {
game.getAction().moveToBottomOfLibrary(forgeCard, null, null);
game.getAction().moveToBottomOfLibrary(forgeCard, null);
}
} else {
game.getAction().moveTo(targetZone, forgeCard, null);