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Planar conquest updates
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@@ -50,7 +50,7 @@ public final class ConquestData {
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private int wins, losses;
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private int winStreakBest = 0;
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private int winStreakCurrent = 0;
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private int progress = 0;
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private int progress = 100;
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private int planewalkerPosition = 0;
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private int difficulty;
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private ConquestPlane startingPlane, currentPlane;
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