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Fix Wheel of Potential (#5983)
* Wheel of Potential revision * Logic cleanup --------- Co-authored-by: tool4EvEr <tool4EvEr@192.168.0.60>
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@@ -2,7 +2,6 @@ package forge.game;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map.Entry;
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import com.google.common.collect.Iterables;
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@@ -93,11 +92,7 @@ public class GameLogFormatter extends IGameEventVisitor.Base<GameLogEntry> {
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if (event.sa.getTargetRestrictions() != null) {
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StringBuilder sb = new StringBuilder();
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List<TargetChoices> targets = event.sa.getAllTargetChoices();
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// Include the TargetChoices from the stack instance, since the real target choices
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// are on that object at this point (see SpellAbilityStackInstance constructor).
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targets.add(event.si.getTargetChoices());
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for (TargetChoices ch : targets) {
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for (TargetChoices ch : event.sa.getAllTargetChoices()) {
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if (null != ch) {
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sb.append(ch);
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}
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@@ -5524,6 +5524,8 @@ public class Card extends GameEntity implements Comparable<Card>, IHasSVars {
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return isInstant() || isSorcery() || (isAura() && !isInZone(ZoneType.Battlefield));
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}
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public final boolean hasPlayableLandFace() { return isLand() || (isModal() && getState(CardStateName.Modal).getType().isLand()); }
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public final boolean isLand() { return getType().isLand(); }
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public final boolean isBasicLand() { return getType().isBasicLand(); }
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public final boolean isSnow() { return getType().isSnow(); }
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@@ -22,7 +22,6 @@ import java.util.Comparator;
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import com.google.common.base.Predicate;
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import com.google.common.collect.Iterables;
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import forge.card.CardStateName;
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import forge.game.CardTraitBase;
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import forge.game.GameEntity;
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import forge.game.combat.CombatUtil;
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@@ -379,7 +378,7 @@ public final class CardPredicates {
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/**
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* a Predicate<Card> to get all lands.
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*/
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public static final Predicate<Card> LANDS = c -> c.isLand() || (!c.isInZone(ZoneType.Battlefield) && c.isModal() && c.getState(CardStateName.Modal).getType().isLand());
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public static final Predicate<Card> LANDS = c -> c.isLand();
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/**
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* a Predicate<Card> to get all mana-producing lands.
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*/
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