Fixed using the fog effect on "about to die" Spike Weaver

This commit is contained in:
Seravy
2018-02-17 21:14:59 +01:00
parent 9e58ec0f80
commit 300e3fd4d3

View File

@@ -34,7 +34,7 @@ public class FogAi extends SpellAbilityAi {
(!game.getPhaseHandler().isPlayerTurn(sa.getActivatingPlayer()))
) {
final List<GameObject> objects = ComputerUtil
.predictThreatenedObjects(ai, sa);
.predictThreatenedObjects(ai, null);
if (objects.contains(hostCard)) {
AiCardMemory.clearMemorySet(ai, AiCardMemory.MemorySet.HELD_MANA_SOURCES_FOR_ENEMY_DECLBLK);
return true;