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CostAdjustment: use RaiseCost already but check for Cost parameter
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@@ -54,7 +54,7 @@ public class CostAdjustment {
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// Sort abilities to apply them in proper order
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// Sort abilities to apply them in proper order
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for (Card c : cardsOnBattlefield) {
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for (Card c : cardsOnBattlefield) {
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for (final StaticAbility stAb : c.getStaticAbilities()) {
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for (final StaticAbility stAb : c.getStaticAbilities()) {
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if (stAb.getMapParams().get("Mode").equals("RaiseCost2")) {
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if (stAb.getMapParams().get("Mode").equals("RaiseCost") && stAb.getMapParams().containsKey("Cost")) {
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raiseAbilities.add(stAb);
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raiseAbilities.add(stAb);
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}
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}
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}
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}
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