diff --git a/res/cardsfolder/d/drudge_spell.txt b/res/cardsfolder/d/drudge_spell.txt index c134f20a523..60cc2da6da7 100644 --- a/res/cardsfolder/d/drudge_spell.txt +++ b/res/cardsfolder/d/drudge_spell.txt @@ -5,7 +5,7 @@ Text:no text A:AB$ Token | Cost$ B ExileFromGrave<2/Creature> | TokenAmount$ 1 | TokenName$ Skeleton | TokenTypes$ Creature,Skeleton | TokenOwner$ You | TokenColors$ Black | TokenPower$ 1 | TokenToughness$ 1 | TokenAbilities$ ABRegen | SpellDescription$ Put a 1/1 black Skeleton creature token onto the battlefield. It has "B: Regenerate this creature." T:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.Self | Execute$ TrigDestroyAll | TriggerController$ TriggeredCardController | TriggerDescription$ When CARDNAME leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated. SVar:ABRegen:AB$Regenerate | Cost$ B | SpellDescription$ Regenerate CARDNAME. -SVar:TrigDestroyAll:AB$DestroyAll | Cost$ 0 | ValidCards$ Creature.token+namedSkeleton | NoRegen$ True +SVar:TrigDestroyAll:AB$DestroyAll | Cost$ 0 | ValidCards$ Skeleton.token | NoRegen$ True SVar:RemAIDeck:True SVar:Rarity:Uncommon SVar:Picture:http://www.wizards.com/global/images/magic/general/drudge_spell.jpg