diff --git a/src/main/java/forge/card/ability/ai/AnimateAi.java b/src/main/java/forge/card/ability/ai/AnimateAi.java index d1a91e12730..d64d21450c7 100644 --- a/src/main/java/forge/card/ability/ai/AnimateAi.java +++ b/src/main/java/forge/card/ability/ai/AnimateAi.java @@ -60,7 +60,7 @@ public class AnimateAi extends SpellAbilityAi { // don't use instant speed animate abilities outside humans // Combat_Declare_Attackers_InstantAbility step - if (!game.getPhaseHandler().is(PhaseType.COMBAT_DECLARE_ATTACKERS, opponent) || game.getCombat().getAttackers().isEmpty()) { + if (game.getPhaseHandler().is(PhaseType.COMBAT_DECLARE_ATTACKERS, opponent) && game.getCombat().getAttackers().isEmpty()) { return false; }