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- Fixed AI bugs in AbilityFactory_Fetch if Destination is not battlefield and added revealing.
- Added Artificer's Intuition, Braidwood Sextant and Journeyer's Kite.
This commit is contained in:
3
.gitattributes
vendored
3
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vendored
@@ -234,6 +234,7 @@ res/cardsfolder/arrogant_wurm.txt -text svneol=native#text/plain
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res/cardsfolder/artifact_blast.txt -text svneol=native#text/plain
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res/cardsfolder/artifact_blast.txt -text svneol=native#text/plain
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res/cardsfolder/artifact_mutation.txt -text svneol=native#text/plain
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res/cardsfolder/artifact_mutation.txt -text svneol=native#text/plain
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res/cardsfolder/artifact_ward.txt -text svneol=native#text/plain
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res/cardsfolder/artifact_ward.txt -text svneol=native#text/plain
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res/cardsfolder/artificers_intuition.txt -text svneol=native#text/plain
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res/cardsfolder/artisan_of_kozilek.txt -text svneol=native#text/plain
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res/cardsfolder/artisan_of_kozilek.txt -text svneol=native#text/plain
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res/cardsfolder/ascendant_evincar.txt -text svneol=native#text/plain
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res/cardsfolder/ascendant_evincar.txt -text svneol=native#text/plain
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res/cardsfolder/ascending_aven.txt -text svneol=native#text/plain
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res/cardsfolder/ascending_aven.txt -text svneol=native#text/plain
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@@ -521,6 +522,7 @@ res/cardsfolder/bounteous_kirin.txt -text svneol=native#text/plain
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res/cardsfolder/bountiful_harvest.txt -text svneol=native#text/plain
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res/cardsfolder/bountiful_harvest.txt -text svneol=native#text/plain
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res/cardsfolder/brackwater_elemental.txt -text svneol=native#text/plain
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res/cardsfolder/brackwater_elemental.txt -text svneol=native#text/plain
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res/cardsfolder/braidwood_cup.txt -text svneol=native#text/plain
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res/cardsfolder/braidwood_cup.txt -text svneol=native#text/plain
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res/cardsfolder/braidwood_sextant.txt -text svneol=native#text/plain
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res/cardsfolder/brain_freeze.txt -text svneol=native#text/plain
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res/cardsfolder/brain_freeze.txt -text svneol=native#text/plain
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res/cardsfolder/brainbite.txt -text svneol=native#text/plain
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res/cardsfolder/brainbite.txt -text svneol=native#text/plain
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res/cardsfolder/braingeyser.txt -text svneol=native#text/plain
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res/cardsfolder/braingeyser.txt -text svneol=native#text/plain
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@@ -2112,6 +2114,7 @@ res/cardsfolder/jolraels_centaur.txt -text svneol=native#text/plain
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res/cardsfolder/jolting_merfolk.txt -text svneol=native#text/plain
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res/cardsfolder/jolting_merfolk.txt -text svneol=native#text/plain
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res/cardsfolder/joraga_bard.txt -text svneol=native#text/plain
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res/cardsfolder/joraga_bard.txt -text svneol=native#text/plain
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res/cardsfolder/journey_to_nowhere.txt -text svneol=native#text/plain
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res/cardsfolder/journey_to_nowhere.txt -text svneol=native#text/plain
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res/cardsfolder/journeyers_kite.txt -text svneol=native#text/plain
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res/cardsfolder/joven.txt -text svneol=native#text/plain
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res/cardsfolder/joven.txt -text svneol=native#text/plain
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res/cardsfolder/jovial_evil.txt -text svneol=native#text/plain
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res/cardsfolder/jovial_evil.txt -text svneol=native#text/plain
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res/cardsfolder/joyous_respite.txt -text svneol=native#text/plain
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res/cardsfolder/joyous_respite.txt -text svneol=native#text/plain
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res/cardsfolder/artificers_intuition.txt
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res/cardsfolder/artificers_intuition.txt
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Name:Artificer's Intuition
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ManaCost:1 U
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Types:Enchantment
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Text:no text
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A:AB$Fetch|Cost$U Discard<1/Artifact>|Destination$Hand|FetchType$Artifact.cmcLE1|FetchNum$1|SpellDescription$Search your library for an artifact card with converted mana cost 1 or less, reveal that card, and put it into your hand. Then shuffle your library.
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SVar:RemAIDeck:True
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/artificers_intuition.jpg
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End
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res/cardsfolder/braidwood_sextant.txt
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res/cardsfolder/braidwood_sextant.txt
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Name:Braidwood Sextant
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ManaCost:1
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Types:Artifact
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Text:no text
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A:AB$Fetch|Cost$2 T Sac<1/CARDNAME>|Destination$Hand|FetchType$Land.Basic|FetchNum$1|SpellDescription$Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
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SVar:Rarity:Uncommon
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SVar:Picture:http://www.wizards.com/global/images/magic/general/braidwood_sextant.jpg
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End
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8
res/cardsfolder/journeyers_kite.txt
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res/cardsfolder/journeyers_kite.txt
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Name:Journeyer's Kite
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ManaCost:2
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Types:Artifact
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Text:no text
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A:AB$Fetch|Cost$3 T|Destination$Hand|FetchType$Land.Basic|FetchNum$1|SpellDescription$Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/journeyers_kite.jpg
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End
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@@ -3,7 +3,7 @@ ManaCost:5
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Types:Artifact Creature Construct
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Types:Artifact Creature Construct
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Text:no text
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Text:no text
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PT:3/5
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PT:3/5
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A:AB$Fetch|Cost$T T Sac<3/Artifact>|Destination$Battlefield|FetchType$Artifact|FetchNum$1|SpellDescription$Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
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A:AB$Fetch|Cost$T Sac<3/Artifact>|Destination$Battlefield|FetchType$Artifact|FetchNum$1|SpellDescription$Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
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SVar:RemAIDeck:True
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SVar:RemAIDeck:True
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SVar:Rarity:Rare
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SVar:Rarity:Rare
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kuldotha_forgemaster.jpg
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SVar:Picture:http://www.wizards.com/global/images/magic/general/kuldotha_forgemaster.jpg
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@@ -124,14 +124,22 @@ public class AbilityFactory_Fetch {
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else
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else
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c = library.get(0);
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c = library.get(0);
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AllZone.Human_Library.remove(c);
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AllZone.Computer_Library.remove(c);
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library.remove(c);
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library.remove(c);
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if (destination.equals("Hand"))
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if (destination.equals("Hand")) {
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AllZone.Human_Hand.add(c); //move to hand
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CardList l = new CardList();
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l.add(c);
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AllZone.Display.getChoiceOptional("Computer picked:", l.toArray());
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AllZone.Computer_Hand.add(c);
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}//move to hand
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else if (destination.equals("Battlefield"))
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else if (destination.equals("Battlefield"))
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AllZone.getZone(Constant.Zone.Play, player).add(c); //move to battlefield
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AllZone.getZone(Constant.Zone.Play, player).add(c); //move to battlefield
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else if (destination.equals("Library"))
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else if (destination.equals("Library")) {
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AllZone.Human_Library.add(c, libraryPosition); //move to top of library
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CardList l = new CardList();
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l.add(c);
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AllZone.Display.getChoiceOptional("Computer picked:", l.toArray());
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AllZone.Computer_Library.add(c, libraryPosition);
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}//move to top of library
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}//if
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}//if
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}
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}
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AllZone.GameAction.shuffle(player);
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AllZone.GameAction.shuffle(player);
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