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- Attempting to fix compile errors [please review and update if necessary].
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@@ -388,8 +388,9 @@ public class HumanPlay {
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return false;
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}
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CardDamageMap damageMap = new CardDamageMap();
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CardDamageMap preventMap = new CardDamageMap();
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p.addDamage(amount, source, damageMap);
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p.addDamage(amount, source, damageMap, preventMap);
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damageMap.dealLifelinkDamage();
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}
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