cards: vivid lands and Sphere of the Suns use ETBReplacement. Also add DeckHints

This commit is contained in:
Hanmac
2016-10-30 13:40:16 +00:00
parent afc0cfc4de
commit 2e067a7f97
6 changed files with 24 additions and 23 deletions

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@@ -1,10 +1,10 @@
Name:Sphere of the Suns
ManaCost:2
Types:Artifact
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ SphereTapped | Description$ CARDNAME enters the battlefield tapped and with three charge counters on it.
SVar:SphereTapped:AB$ Tap | Cost$ 0 | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 3 | SubAbility$ MoveToPlay
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard
K:ETBReplacement:Other:SphereTapped
SVar:SphereTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped and with three charge counters on it.
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 3
A:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/sphere_of_the_suns.jpg
Oracle:Sphere of the Suns enters the battlefield tapped and with three charge counters on it.\n{T}, Remove a charge counter from Sphere of the Suns: Add one mana of any color to your mana pool.

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Name:Vivid Crag
ManaCost:no cost
Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | Description$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:LandTapped:AB$ Tap | Cost$ 0 | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2 | SubAbility$ MoveToPlay
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2
A:AB$ Mana | Cost$ T | Produced$ R | SpellDescription$ Add {R} to your mana pool.
A:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/vivid_crag.jpg
Oracle:Vivid Crag enters the battlefield tapped with two charge counters on it.\n{T}: Add {R} to your mana pool.\n{T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.

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Name:Vivid Creek
ManaCost:no cost
Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | Description$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:LandTapped:AB$ Tap | Cost$ 0 | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2 | SubAbility$ MoveToPlay
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2
A:AB$ Mana | Cost$ T | Produced$ U | SpellDescription$ Add {U} to your mana pool.
A:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/vivid_creek.jpg
Oracle:Vivid Creek enters the battlefield tapped with two charge counters on it.\n{T}: Add {U} to your mana pool.\n{T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.

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Name:Vivid Grove
ManaCost:no cost
Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | Description$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:LandTapped:AB$ Tap | Cost$ 0 | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2 | SubAbility$ MoveToPlay
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2
A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G} to your mana pool.
A:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/vivid_grove.jpg
Oracle:Vivid Grove enters the battlefield tapped with two charge counters on it.\n{T}: Add {G} to your mana pool.\n{T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.

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Name:Vivid Marsh
ManaCost:no cost
Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | Description$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:LandTapped:AB$ Tap | Cost$ 0 | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2 | SubAbility$ MoveToPlay
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard
A:AB$ Mana | Cost$ T | Produced$ B | SpellDescription$ Add {B} to your mana pool.
A:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/vivid_marsh.jpg
Oracle:Vivid Marsh enters the battlefield tapped with two charge counters on it.\n{T}: Add {B} to your mana pool.\n{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.

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Name:Vivid Meadow
ManaCost:no cost
Types:Land
R:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ LandTapped | Description$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:LandTapped:AB$ Tap | Cost$ 0 | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2 | SubAbility$ MoveToPlay
SVar:MoveToPlay:DB$ ChangeZone | Hidden$ True | Origin$ All | Destination$ Battlefield | Defined$ ReplacedCard
K:ETBReplacement:Other:LandTapped
SVar:LandTapped:DB$ Tap | Defined$ Self | ETB$ True | SubAbility$ DBAddCounter | SpellDescription$ CARDNAME enters the battlefield tapped with two charge counters on it.
SVar:DBAddCounter:DB$ PutCounter | ETB$ True | Defined$ Self | CounterType$ CHARGE | CounterNum$ 2
A:AB$ Mana | Cost$ T | Produced$ W | SpellDescription$ Add {W} to your mana pool.
A:AB$ Mana | Cost$ T SubCounter<1/CHARGE> | Produced$ Any | SpellDescription$ Add one mana of any color to your mana pool.
DeckHas:Ability$Counters
SVar:Picture:http://www.wizards.com/global/images/magic/general/vivid_meadow.jpg
Oracle:Vivid Meadow enters the battlefield tapped with two charge counters on it.\n{T}: Add {W} to your mana pool.\n{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.