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Update ChooseGenericEffectAi.java
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@@ -281,7 +281,6 @@ public class ChooseGenericEffectAi extends SpellAbilityAi {
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// Tireless Provisioner
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// TODO: implement a better way to check for possible benefits in each case. If made generic, replace
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// fixed spells.get(N) with a way to detect which SA creates which token
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// fixed spells.get(N) with a day to detect which SA creates which token
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return ComputerUtil.aiLifeInDanger(player, false, 0) ? spells.get(0) : spells.get(1);
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}
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return spells.get(0); // return first choice if no logic found
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