From 2d5c5545a5fd4b35f8542ef14db2c906ee569047 Mon Sep 17 00:00:00 2001 From: John Date: Fri, 29 Jan 2021 10:15:41 +0000 Subject: [PATCH] codespell cleric --- .../res/cardsfolder/upcoming/codespell_cleric.txt | 10 ++++++++++ 1 file changed, 10 insertions(+) create mode 100644 forge-gui/res/cardsfolder/upcoming/codespell_cleric.txt diff --git a/forge-gui/res/cardsfolder/upcoming/codespell_cleric.txt b/forge-gui/res/cardsfolder/upcoming/codespell_cleric.txt new file mode 100644 index 00000000000..50c28bcec86 --- /dev/null +++ b/forge-gui/res/cardsfolder/upcoming/codespell_cleric.txt @@ -0,0 +1,10 @@ +Name:Codespell Cleric +ManaCost:W +Types:Creature Human Cleric +PT:1/1 +K:Vigilance +T:Mode$ SpellCast | ValidCard$ Card.Self | Execute$ DelTrig | CheckSVar$ YouCastThisTurn | SVarCompare$ EQ2 | NoResolvingCheck$ True +SVar:DelTrig:DB$ DelayedTrigger | Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | Defined$ Card.Self | Execute$ DBPutCounter | SpellDescription$ When CARDNAME enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature. +SVar:DBPutCounter:DB$ PutCounter | ValidTgts$ Creature | CounterType$ P1P1 | CounterNum$ 1 +SVar:YouCastThisTurn:Count$ThisTurnCast_Card.YouCtrl +Oracle:Vigilance\nWhen Codespell Cleric enters the battlefield, if it was the second spell you cast this turn, put a +1/+1 counter on target creature.