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update comments for Vampire Hexmage
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@@ -18337,7 +18337,7 @@ public class CardFactory_Creatures {
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//*************** START *********** START **************************
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//*************** START *********** START **************************
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else if(cardName.equals("Vampire Hexmage")) {
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else if(cardName.equals("Vampire Hexmage")) {
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/*
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/*
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* TODO - replace this code with correct code
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* Sacrifice Vampire Hexmage: Remove all counters from target permanent.
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*/
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*/
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final SpellAbility ability = new Ability(card, "0") {
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final SpellAbility ability = new Ability(card, "0") {
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