diff --git a/forge-gui/res/cardsfolder/c/calix_destinys_hand.txt b/forge-gui/res/cardsfolder/c/calix_destinys_hand.txt index 7b471151a2b..42dea136dd6 100755 --- a/forge-gui/res/cardsfolder/c/calix_destinys_hand.txt +++ b/forge-gui/res/cardsfolder/c/calix_destinys_hand.txt @@ -4,7 +4,7 @@ Types:Legendary Planeswalker Calix Loyalty:4 A:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Enchantment | RestRandomOrder$ True | SpellDescription$ Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. A:AB$ ChangeZone | Cost$ SubCounter<3/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature.YouDontCtrl,Enchantment.YouDontCtrl | TgtPrompt$ Select target creature or enchantment you don't control | Origin$ Battlefield | Destination$ Exile | RememberChanged$ True | SubAbility$ DBEffect | SpellDescription$ Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. -SVar:DBEffect:DB$ Effect | ValidTgts$ Enchantment.YouCtrl | TgtPrompt$ Select target enchantment you control | Triggers$ ComeBack | RememberObjects$ Remembered | ImprintCards$ Targeted | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ Cleanup +SVar:DBEffect:DB$ Effect | ValidTgts$ Enchantment.YouCtrl | TgtPrompt$ Select target enchantment you control | Triggers$ ComeBack | RememberObjects$ Remembered | ImprintCards$ ThisTargetedCard | ConditionPresent$ Card.Self | Duration$ Permanent | ForgetOnMoved$ Exile | SubAbility$ Cleanup SVar:Cleanup:DB$ Cleanup | ClearRemembered$ True SVar:ComeBack:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Any | ValidCard$ Card.IsImprinted | Execute$ TrigReturn | TriggerZones$ Command | TriggerController$ TriggeredCardController | Static$ True | TriggerDescription$ Target is exiled until target enchantment you control leaves the battlefield. SVar:TrigReturn:DB$ ChangeZone | Origin$ Exile | Destination$ Battlefield | Defined$ Remembered | SubAbility$ ExileSelf