diff --git a/forge-gui/res/cardsfolder/g/glyph_of_reincarnation.txt b/forge-gui/res/cardsfolder/g/glyph_of_reincarnation.txt index 4bf10ed47ab..09fe0e77f23 100644 --- a/forge-gui/res/cardsfolder/g/glyph_of_reincarnation.txt +++ b/forge-gui/res/cardsfolder/g/glyph_of_reincarnation.txt @@ -2,9 +2,8 @@ Name:Glyph of Reincarnation ManaCost:G Types:Instant A:SP$ Pump | Cost$ G | ValidTgts$ Wall | TgtPrompt$ Select target Wall | AILogic$ Pump | ActivationPhases$ Main2->End of Turn | SubAbility$ DBDestroyAll | StackDescription$ SpellDescription | SpellDescription$ Cast this spell only after combat. -SVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.blockedByValidThisTurn ParentTarget | NoRegen$ True | RememberDestroyed$ True | SubAbility$ DBPump | StackDescription$ SpellDescription | SpellDescription$ Destroy all creatures that were blocked by target Wall this turn. They can’t be regenerated. -SVar:DBPump:DB$ Pump | RememberObjects$ RememberedController | SubAbility$ DBChoose | StackDescription$ None -SVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Creature.RememberedPlayerCtrl | ChoiceTitle$ Choose creatures to put on the battlefield | ChoiceZone$ Graveyard | Amount$ X | References$ X | Mandatory$ True | AILogic$ WorstCard | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner’s control. +SVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.blockedByValidThisTurn ParentTarget | NoRegen$ True | RememberDestroyed$ True | SubAbility$ DBChoose | StackDescription$ SpellDescription | SpellDescription$ Destroy all creatures that were blocked by target Wall this turn. They can’t be regenerated. +SVar:DBChoose:DB$ ChooseCard | Defined$ You | Choices$ Creature.OwnedBy Player.Active | ChoiceTitle$ Choose creatures to put on the battlefield | ChoiceZone$ Graveyard | Amount$ X | References$ X | Mandatory$ True | AILogic$ WorstCard | SubAbility$ DBChangeZone | StackDescription$ SpellDescription | SpellDescription$ For each creature that died this way, put a creature card from the graveyard of the player who controlled that creature the last time it became blocked by that Wall onto the battlefield under its owner’s control. SVar:DBChangeZone:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Battlefield | SubAbility$ DBCleanup SVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True SVar:X:Count$ValidGraveyard Creature.IsRemembered