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Merge branch 'Williams-master-patch-70437' into 'master'
Fix descriptions See merge request core-developers/forge!3834
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@@ -2,7 +2,7 @@ Name:Spectral Steel
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ManaCost:1 W
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Types:Enchantment Aura
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K:Enchant creature
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A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump | SpellDescription$ Enchanted creature gets +2/+2. {1}{W}, Exile CARDNAME from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2. {1}{W}, Exile CARDNAME from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
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A:SP$ Attach | Cost$ 1 W | ValidTgts$ Creature | AILogic$ Pump
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S:Mode$ Continuous | Affected$ Creature.EnchantedBy | AddPower$ 2 | AddToughness$ 2 | Description$ Enchanted creature gets +2/+2.
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A:AB$ ChangeZone | Cost$ 1 W ExileFromGrave<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | ValidTgts$ Aura.Other.YouOwn,Equipment.YouOwn | ActivationZone$ Graveyard | TgtPrompt$ Choose target aura or equipment card in your graveyard
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Oracle:Enchant creature\nEnchanted creature gets +2/+2.\n{1}{W}, Exile Spectral Steel from your graveyard: Return another target Aura or Equipment card from your graveyard to your hand.
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@@ -3,7 +3,7 @@ ManaCost:no cost
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Types:Land
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K:CARDNAME enters the battlefield tapped.
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A:AB$ Mana | Cost$ T | Produced$ G | SpellDescription$ Add {G}.
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S:Mode$ Continuous | Affected$ Land | AddAbility$ AnyMana | IsPresent$ Land.YouCtrl | PresentCompare$ GE6 | Description$ Lands you control have "{T}: Add one mana of any color."
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S:Mode$ Continuous | Affected$ Land | AddAbility$ AnyMana | IsPresent$ Land.YouCtrl | PresentCompare$ GE6 | Description$ As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."
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SVar:AnyMana:AB$ Mana | Cost$ T | Produced$ Any | Amount$ 1 | SpellDescription$ Add one mana of any color.
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A:AB$ ChangeZone | Cost$ W W U U B B R R G G T Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | ChangeType$ God | ChangeNum$ XFetch | StackDescription$ SpellDescription | References$ XFetch | SpellDescription$ Search your library for any number of God cards, put them onto the battlefield, then shuffle your library.
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SVar:XFetch:Count$TypeInYourLibrary.God
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