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Aestetic text changes (booster type "T2" renamed to Standard)
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@@ -282,15 +282,12 @@ public class Gui_WinLose extends JFrame implements NewConstants {
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int estatesLevel = q.getInventory().getItemLevel("Estates");
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if (estatesLevel == 1) {
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sb.append("Estates bonus: <b>10%</b>.<br>");
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} else if (estatesLevel == 2) {
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sb.append("Estates bonus: <b>15%</b>.<br>");
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} else if (estatesLevel == 3) {
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sb.append("Estates bonus: <b>20%</b>.<br>");
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if (estatesLevel == 1) { sb.append("Estates bonus: <b>10%</b>.<br>");
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} else if (estatesLevel == 2) { sb.append("Estates bonus: <b>15%</b>.<br>");
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} else if (estatesLevel == 3) { sb.append("Estates bonus: <b>20%</b>.<br>");
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}
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sb.append("You have earned <b>" + creds + " credits</b> in total.");
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sb.append(String.format("<br>You have earned <b>%d credits</b> in total.", creds));
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sb.append("</html>");
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return sb.toString();
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}
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@@ -378,8 +375,8 @@ public class Gui_WinLose extends JFrame implements NewConstants {
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protected void giveBooster()
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{
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String[] boosterTypes = {"Legacy", "Extended", "T2"};
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String boosterType = GuiUtils.getChoice("Choose prize booster type", boosterTypes);
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String[] boosterTypes = {"Legacy", "Extended", "Standard"};
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String boosterType = GuiUtils.getChoice("Choose a format of cards for the prize booster", boosterTypes);
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List<String> setsToGive = null;
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if (boosterTypes[2].equals(boosterType)) { // T2
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setsToGive = new ArrayList<String>();
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