Aestetic text changes (booster type "T2" renamed to Standard)

This commit is contained in:
Maxmtg
2011-08-22 20:54:35 +00:00
parent f929e7a04f
commit 2b86fbb7ba

View File

@@ -282,15 +282,12 @@ public class Gui_WinLose extends JFrame implements NewConstants {
int estatesLevel = q.getInventory().getItemLevel("Estates");
if (estatesLevel == 1) {
sb.append("Estates bonus: <b>10%</b>.<br>");
} else if (estatesLevel == 2) {
sb.append("Estates bonus: <b>15%</b>.<br>");
} else if (estatesLevel == 3) {
sb.append("Estates bonus: <b>20%</b>.<br>");
if (estatesLevel == 1) { sb.append("Estates bonus: <b>10%</b>.<br>");
} else if (estatesLevel == 2) { sb.append("Estates bonus: <b>15%</b>.<br>");
} else if (estatesLevel == 3) { sb.append("Estates bonus: <b>20%</b>.<br>");
}
sb.append("You have earned <b>" + creds + " credits</b> in total.");
sb.append(String.format("<br>You have earned <b>%d credits</b> in total.", creds));
sb.append("</html>");
return sb.toString();
}
@@ -378,16 +375,16 @@ public class Gui_WinLose extends JFrame implements NewConstants {
protected void giveBooster()
{
String[] boosterTypes = {"Legacy", "Extended", "T2"};
String boosterType = GuiUtils.getChoice("Choose prize booster type", boosterTypes);
String[] boosterTypes = {"Legacy", "Extended", "Standard"};
String boosterType = GuiUtils.getChoice("Choose a format of cards for the prize booster", boosterTypes);
List<String> setsToGive = null;
if (boosterTypes[2].equals( boosterType )) { // T2
if (boosterTypes[2].equals(boosterType)) { // T2
setsToGive = new ArrayList<String>();
setsToGive.addAll( Arrays.asList(new String[]{"M12","NPH","MBS","M11","ROE","WWK","ZEN"}) );
setsToGive.addAll(Arrays.asList(new String[]{"M12","NPH","MBS","M11","ROE","WWK","ZEN"}));
}
if (boosterTypes[1].equals( boosterType )) { // Ext
if (boosterTypes[1].equals(boosterType)) { // Ext
setsToGive = new ArrayList<String>();
setsToGive.addAll( Arrays.asList(new String[]{"M12","NPH","MBS","M11","ROE","WWK","ZEN","M10","ARB","CFX","ALA","MOR","SHM","EVE","LRW"}) );
setsToGive.addAll(Arrays.asList(new String[]{"M12","NPH","MBS","M11","ROE","WWK","ZEN","M10","ARB","CFX","ALA","MOR","SHM","EVE","LRW"}));
}
ArrayList<String> cardsWon = model.quest.addCards(setsToGive);
@@ -395,7 +392,7 @@ public class Gui_WinLose extends JFrame implements NewConstants {
CardListViewer c = new CardListViewer("Booster", "You have won the following new cards", cardsWon, icon);
c.show();
}
protected void giveQuestRewards(final boolean wonMatch) {
// Award a random booster, as frequent as set in difficulty setup
if (model.quest.shouldAddCards(wonMatch)) {