mirror of
https://github.com/Card-Forge/forge.git
synced 2025-11-20 20:58:03 +00:00
Bugfix: Phase toggle save
Bugfix: Quest pet summon Bugfix: Quest data folder added to version control
This commit is contained in:
@@ -110,7 +110,7 @@ public class ControlQuest {
|
|||||||
public void actionPerformed(final ActionEvent actionEvent) {
|
public void actionPerformed(final ActionEvent actionEvent) {
|
||||||
if (view.getCbxPet().getSelectedIndex() > 0) {
|
if (view.getCbxPet().getSelectedIndex() > 0) {
|
||||||
qData.getPetManager().setSelectedPet(
|
qData.getPetManager().setSelectedPet(
|
||||||
(String) view.getCbxPet().getSelectedItem());
|
view.getCbxPet().getSelectedItem().toString().substring(7));
|
||||||
} else {
|
} else {
|
||||||
qData.getPetManager().setSelectedPet(null);
|
qData.getPetManager().setSelectedPet(null);
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -54,6 +54,7 @@ public class ControlDock {
|
|||||||
|
|
||||||
/** Concede game, bring up WinLose UI. */
|
/** Concede game, bring up WinLose UI. */
|
||||||
public void concede() {
|
public void concede() {
|
||||||
|
AllZone.getDisplay().savePrefs();
|
||||||
AllZone.getHumanPlayer().concede();
|
AllZone.getHumanPlayer().concede();
|
||||||
AllZone.getGameAction().checkStateEffects();
|
AllZone.getGameAction().checkStateEffects();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ import forge.control.match.ControlField;
|
|||||||
import forge.properties.ForgePreferences;
|
import forge.properties.ForgePreferences;
|
||||||
import forge.properties.ForgePreferences.FPref;
|
import forge.properties.ForgePreferences.FPref;
|
||||||
import forge.view.match.ViewField;
|
import forge.view.match.ViewField;
|
||||||
|
import forge.view.match.ViewTabber;
|
||||||
import forge.view.toolbox.FOverlay;
|
import forge.view.toolbox.FOverlay;
|
||||||
import forge.view.toolbox.FSkin;
|
import forge.view.toolbox.FSkin;
|
||||||
|
|
||||||
@@ -369,6 +370,43 @@ public class GuiTopLevel extends JFrame implements Display, CardContainer {
|
|||||||
*/
|
*/
|
||||||
@Override
|
@Override
|
||||||
public final boolean savePrefs() {
|
public final boolean savePrefs() {
|
||||||
|
final ForgePreferences fp = Singletons.getModel().getPreferences();
|
||||||
|
final List<ViewField> fieldViews = this.control.getMatchController().getView().getFieldViews();
|
||||||
|
|
||||||
|
// AI field is at index [0]
|
||||||
|
fp.setPref(FPref.PHASE_AI_UPKEEP, String.valueOf(fieldViews.get(0).getLblUpkeep().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_DRAW, String.valueOf(fieldViews.get(0).getLblDraw().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_MAIN1, String.valueOf(fieldViews.get(0).getLblMain1().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_BEGINCOMBAT, String.valueOf(fieldViews.get(0).getLblBeginCombat().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_DECLAREATTACKERS, String.valueOf(fieldViews.get(0).getLblDeclareAttackers().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_DECLAREBLOCKERS, String.valueOf(fieldViews.get(0).getLblDeclareBlockers().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_FIRSTSTRIKE, String.valueOf(fieldViews.get(0).getLblFirstStrike().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_COMBATDAMAGE, String.valueOf(fieldViews.get(0).getLblCombatDamage().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_ENDCOMBAT, String.valueOf(fieldViews.get(0).getLblEndCombat().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_MAIN2, String.valueOf(fieldViews.get(0).getLblMain2().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_EOT, String.valueOf(fieldViews.get(0).getLblEndTurn().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_AI_CLEANUP, String.valueOf(fieldViews.get(0).getLblCleanup().getEnabled()));
|
||||||
|
|
||||||
|
// Human field is at index [1]
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_UPKEEP, String.valueOf(fieldViews.get(1).getLblUpkeep().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_DRAW, String.valueOf(fieldViews.get(1).getLblDraw().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_MAIN1, String.valueOf(fieldViews.get(1).getLblMain1().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_BEGINCOMBAT, String.valueOf(fieldViews.get(1).getLblBeginCombat().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_DECLAREATTACKERS, String.valueOf(fieldViews.get(1).getLblDeclareAttackers().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_DECLAREBLOCKERS, String.valueOf(fieldViews.get(1).getLblDeclareBlockers().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_FIRSTSTRIKE, String.valueOf(fieldViews.get(1).getLblFirstStrike().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_COMBATDAMAGE, String.valueOf(fieldViews.get(1).getLblCombatDamage().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_ENDCOMBAT, String.valueOf(fieldViews.get(1).getLblEndCombat().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_MAIN2, String.valueOf(fieldViews.get(1).getLblMain2().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_EOT, String.valueOf(fieldViews.get(1).getLblEndTurn().getEnabled()));
|
||||||
|
fp.setPref(FPref.PHASE_HUMAN_CLEANUP, String.valueOf(fieldViews.get(1).getLblCleanup().getEnabled()));
|
||||||
|
|
||||||
|
ViewTabber v = this.control.getMatchController().getView().getTabberController().getView();
|
||||||
|
Constant.Runtime.MILL[0] = v.getLblMilling().getEnabled();
|
||||||
|
|
||||||
|
fp.setPref(FPref.DEV_MILLING_LOSS, String.valueOf(Constant.Runtime.MILL[0]));
|
||||||
|
fp.setPref(FPref.UI_LAYOUT_PARAMS, String.valueOf(control.getMatchController().getView().getLayoutParams()));
|
||||||
|
fp.setPref(FPref.DEV_UNLIMITED_LAND, String.valueOf(v.getLblUnlimitedLands().getEnabled()));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user