diff --git a/forge-gui/res/cardsfolder/t/trench_gorger.txt b/forge-gui/res/cardsfolder/t/trench_gorger.txt index 77425a9e651..d9945f2c21d 100644 --- a/forge-gui/res/cardsfolder/t/trench_gorger.txt +++ b/forge-gui/res/cardsfolder/t/trench_gorger.txt @@ -4,7 +4,7 @@ Types:Creature Leviathan PT:6/6 K:Trample T:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | OptionalDecider$ You | Execute$ TrigChangeZone | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library for any number of land cards, exile them, then shuffle your library. If you do, CARDNAME has base power and base toughness each equal to the number of cards exiled this way. -SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Land | ChangeNum$ X | References$ X | RememberChanged$ True | SubAbility$ TrenchAnimate | ShuffleNonMandatory$ Trues +SVar:TrigChangeZone:DB$ ChangeZone | Origin$ Library | Destination$ Exile | ChangeType$ Land | ChangeNum$ X | References$ X | RememberChanged$ True | SubAbility$ TrenchAnimate | ShuffleNonMandatory$ True SVar:TrenchAnimate:DB$Animate | Power$ Y | Toughness$ Y | References$ Y | Permanent$ True | SubAbility$ DBCleanUp SVar:DBCleanUp:DB$ Cleanup | ClearRemembered$ True SVar:X:Count$TypeInYourLibrary.Land