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fix 'Land you control' auras
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@@ -1,7 +1,7 @@
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Name:Caribou Range
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ManaCost:2 W W
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Types:Enchantment Aura
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K:Enchant:Land you control
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K:Enchant:Land.YoucCtrl:Land you control
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SVar:AttachAILogic:Pump
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S:Mode$ Continuous | Affected$ Land.AttachedBy | AddAbility$ Token | Description$ Enchanted land has "{W}{W}, {T}: Create a 0/1 white Caribou creature token."
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SVar:Token:AB$ Token | Cost$ W W T | TokenAmount$ 1 | TokenScript$ w_0_1_caribou | TokenOwner$ You | SpellDescription$ Create a 0/1 white Caribou creature token.
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@@ -1,7 +1,7 @@
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Name:Hot Springs
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ManaCost:1 G
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Types:Enchantment Aura
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K:Enchant:Land you control
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K:Enchant:Land.YoucCtrl:Land you control
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SVar:AttachAILogic:Pump
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S:Mode$ Continuous | Affected$ Land.EnchantedBy | AddAbility$ Pump | Description$ Enchanted land has "{T}: Prevent the next 1 damage that would be dealt to any target this turn."
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SVar:Pump:AB$ PreventDamage | Cost$ T | ValidTgts$ Any | Amount$ 1 | SpellDescription$ Prevent the next 1 damage that would be dealt to any target this turn.
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@@ -1,7 +1,7 @@
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Name:Mystic Might
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ManaCost:U
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Types:Enchantment Aura
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K:Enchant:Land you control
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K:Enchant:Land.YoucCtrl:Land you control
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K:Cumulative upkeep:1 U
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SVar:AttachAILogic:Pump
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S:Mode$ Continuous | Affected$ Card.EnchantedBy | AddAbility$ Pump | Description$ Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
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@@ -1,7 +1,7 @@
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Name:Tourach's Gate
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ManaCost:1 B B
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Types:Enchantment Aura
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K:Enchant:Land you control
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K:Enchant:Land.YoucCtrl:Land you control
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SVar:AttachAILogic:Pump
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A:AB$ PutCounter | Cost$ Sac<1/Thrull> | Defined$ Self | CounterType$ TIME | CounterNum$ 3 | SpellDescription$ Put three time counters on CARDNAME.
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T:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigSubCounter | TriggerDescription$ At the beginning of your upkeep, remove a time counter from CARDNAME. If there are no time counters on CARDNAME, sacrifice it.
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